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SULTAI DELVER

Modern

DickMadame


Sideboard


Maybeboard

Instant (4)


This is a deck in testing that is aimed at competitive turnament play. I try to make it a thing because I love BUG and think that it has a place in modern. So let's talk about it.

The deck revolves all around delver and making him flip, so it runs as little creatures and lands as possible and lacks lilianas. It also cannot play too many high cost spells like cryptic or dammnation. All of these are sacrifices for the sake of tempo, but it should be noted that the deck has the ability to grind and stall as well.

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Cards that might seem strange choices:

Grim Flayer: Works well with every other creature in this deck, even without delirium active. But he can turn himself on and bbauble scoour helps. Once a 3-of.

Countersquall: Moved it from the side to the main cutting stubborn denial. It actually was very convincing and often relevant where Spell Pierce could not have done the job. The 2 life help if you play for tempo and can burn out stabilized opponents in a stall. Stubborn Denial was very rarely played with ferocious, even with one Tasigur and Flayer more.

Shadow of Doubt : Always a surprising stifle for end-of-turn fetchers, and improves the gameplan against all Tron and Valakut Decks, and they are quite prominent at the time.

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Sb:

Ghost Quarter: If I'm gonna side in 2 3cc creatures (fulmi) I might need to have more lands.

Feed the Clan: Yes, ferocious is hard to come by, but burn tends to not kill my creatures as much.

Pulse of Murasa : A bit costly, but a lot of fun with Snapcaster and 5 lands. Just for the dreamers. But seriously, the deck runs not a lot of threats, this is for grinding.

Lost Legacy: some people still play Ad Nauseam . Storm and valalut don't really like that card either.

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Maybecards:

Generally what went in-and-out during testing.

Condescend: might be a better mana leak or denial bc of the scry that is kinda desperately needed for delver flips. But x should be expected to be 1-2.

Sultai Charm : Another way of getting rid of creatures out of pushing range, and avoids being a dead card..

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Generally I win against controle and midrange and have counter magic (a bit) for combo. Tron and Eldrazi are problems.

Biggest hate card so far: Liliana of the Veil.

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Sideboard Strategies:

Death Shadow:

-1 Maelstrom Pulse

+1 Pulse of Murasa

.

Affinity:

-1 sultai charm

-2 countersquall

-3 mana leak

+1 ghost quarter

+2 ceremonious rejection

+2 fulminator mage

+1 engineered explosives

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G/R Tron:

-1 sultai charm

-4 fatal push

-2 mana leak

+2 ceremonious rejection

+2 fulminator mage

+1 ghost quarter

+2 surgical extraction

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W/B // Esper // Jeskai Control

-2 Fatal Push

-1 thought scour

+2 fulminator mage

+1 pulse of murasa

.

Burn:

-3 Thoughtseize

-3 Inqusition of Kozilek

+1 Feed the Clan

+1 pulse of murasa

+1 scavenging ooze

+2 spell snare

+1 fulminator mage

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BGx Midrange:

-3 Thoughtseize

-3 Inquisition

(-3 Mana Leak on the Play)

+2 Spell Snare

+1 Nihil Spellbomb

+1 Pulse of Murasa

+1 Engineered Explosives

+1 Scavenging Ooze

(+2 Fulminator on the Play)

(+1 Ghost Quarter on the Play)

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Eldrazi Tron:

-3 Inquisition of Kozilek

-1 Sultai Charm

-2 Countersuqall

+2 FUlminator Mage

+1 Qhost Quarter

+2 Ceremonious Rejection

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Storm

-1 Go for the Throat

-1 Maelstrom Pulse

-1 Sultai Charm

-1 Tasigur, the Golden Fang

-1 Thoughtscour

+2 Surgical Extraction

+1 Lost Legacy

+1 Nihil Spellbomb

+1 Scavenging Ooze

.

Would greatly appreciate any feedback and help.

Suggestions

Updates Add

-1 Remand -1 Fatal Push -1 Inquisition of Kozilek

+1 Spell Pierce +2 Whispers of Emrakul

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Date added 6 years
Last updated 6 years
Exclude colors WR
Legality

This deck is Modern legal.

Rarity (main - side)

2 - 0 Mythic Rares

30 - 7 Rares

14 - 6 Uncommons

11 - 2 Commons

Cards 60
Avg. CMC 1.52
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