I use Quicken because its a one cost card draw. And I have actually had the opportunity to drop a Supreme Verdict on my opponents turn a number of times. If Theros has a better card to draw cards (something like Think Twice ) then I will switch, but until then im going with Quicken .
I agree with xabe13. Quicken is quite pointless in this deck. I understand the one mana card draw argument. but you might as well just add any other 4 cards and save that one mana. The instant speed supreme verdict isn't worth a playset of them.
Blind Obedience is really mostly a sideboard card for U/W Control, it doesn't serve much purpose against anything other than aggro.
Thanks for the feedback! I still have to disagree with both of you about Quicken ; in all the times ive played this deck (which is often as its the only standard deck I play) Quicken is great for cycling. I really like having lots of card draw (another reason why I like Opportunity ) I have cards to side in for these cards if I feel the need.
I have actually won games just by extorting with Blind Obedience , and that alone is a good enough reason for me to keep it. Also the meta game where I play is very very aggro so its nice to stop all the haste creatures.
As far as counters, im not to enamored with Dissolve ; paying one extra just to scy 1 doesnt seem worth it. Its also nice to be able to just have to keep two open to counter with Negate or Essence Scatter . I also bring in Dispel for Essence Scatter if im playing another control deck.
But thank you for taking the time to comment and suggest!
Essence Scatter will definitely be a good fit in this build, especially with the over abundance of creatures that will be running around in the coming format. Bearing that in mind, Negate becomes much worse as it is a relatively narrow answer, but still merits a spot in the sideboard. I think a better replacement for it would be Celestial Flare or Voyage's End .
As far as Dissolve goes, don't under estimate the Scry ability. Having played control when both Ponder and Preordain were legal, there is nothing more powerful than being able to control your draws. Paying 1 extra on top of a counter spell is just the kind of spell Blue players wants.
I really like Gideon in here as well. I might have to try him in my builds.
I built and playtested my own version of this deck yesterday with a friend.
I only played one match with it due to time constraints and also due to me wanting to playtest a mono white human/archangel deck.
My version of the deck did not include Elspeth proxy or Gideon. I did not run any Negate either. My counter package consisted of 2 syncopate, 2 render silent, 1 dispel, and 4 essence scatter. My plan is to board the essence scatters out for the control matchup but I have to agree with the original builder on this one...a 2 mana counter works very nicely against an aggro deck and having that extra up for Dispel works great. It all depends on your play style.
My opponent was running Red aggro with a splash of blue for now. He's planning on going full mono red once rotation hits. I gotta say this deck really performs smoothly. I was able to keep his creatures off the board with counter spells and board wipes. Those that did get through we're usually dealt with by celestial flare or cyclonic rift. I found that I never used Azorius Charm as a bounce but as a card draw engine. I did not use quicken. I also ran 3 copies of detention sphere instead of 2.
Went 2-1. The middle game after board he got me with some counterfluxes and wasn't able to answer when I couldn't resolve a revelation.
Jace, Architect of Thought seemed to cut through my deck pretty handily and also mitigate damage. I boarded Planar Cleansing in as an alternative for terminus since it's gone now. It it expensive but works. I'd like to see how Elspeth contributes to control. She seems solid in any deck. I used 2 Jace Memory Adept for now. He does pretty good work. I usually get 2 mills out of him before he dies.
One more thing. I ran 3 Aetherling in the deck as well. I did not opt for Angel but found I liked the interaction with Aetherling better. If the opponent has multiple creatures I was able to wipe them anyway. Angel wasn't needed and doesn't dodge removal as well.
In previous version of playing control I only ran 2 and found some games I ran out of answers to problems before I would draw him. With 3 I feel like I was able to draw him more.
The land base was skeptical at first. I usually run 25-26 lands but I think all the cheap counters made up for it. I did run 4 copies of Azorius guild gate and it didn't affect how I played. I'm sure when the blue/white temple comes in I will replace the gates with those.
I will definitely keep playing this deck and report results. I'm going post my list in here too and we can bounce ideas off each other.
Dkslapshot, thanks for post! One of the reasons I only run 1 aetherling is because I use gideon as an alternate win condition. This is easier for me perhaps because the local meta is very aggro, thus i have a ton of creatures to help pump him up. I also think elspeth is going to key; she will give me blockers and spot removal when I need it. But please keep us updated as to how things go. Ill be playtesting this deck tonight -elspeth so we will see how it goes...
So why do you have Silence in your sideboard? And not your deck?And 4 Quicken might be a bit overkill with this play style. you should replace one to two of Supreme Verdict . and run just 2 Quicken. Its a great deck. However, you should want to stay away from sorcery all together. All those spell are going to do. is slow you down.
I like this deck similar to what I have! I would add those Ratchet Bomb in place of those Blind Obedience . Maybe subbing some basic lands for Mutavault as well. Good deck +1 check mine out, very similar
I like the use of Gideon. My biggest objection to most control decks is the severely limited win conditions. That being said, Aetherling is the best you've got in most circumstances and it would probably serve you well to have a second copy. Other than that, good deck.
nice deck man. i am gonna add this to playtest folder
Ive run it with 4 of each and had subpar results. Trying to mix it up a bit and this build has been doing well. I can always side in for 4 of each if I need it. Also I used to run 2 of gideon mainboard but decided to go to 1 in each.
Great if -1 Divination, Elspeth, or Jace Aot for +1 AEtherling its my main wincon when I play my blue white control on this website is awful but the one I play is good and AEtherling is an unanswerable threat
+1 and I have to ask, how did you make the emblem your featured card? I've looked everywhere and I can't find the answer.
Thanks! Type this into the featured card spot - Emblem - Elspeth, SC
hmm.. it linked to someone else's deck of the same name, oh well.
I have seen a few people play azorius, and I think a good ole Atherling would actually fit pretty well here. Ephara is okay.. but i feel that she isnt going to see that much use. I would sideboard her and add in another syncopate or another hard to deal with white blue creature
I have played atherling a ton and I just dont like it. Its a personal preference I suppose. its worked really well for me.
I really like this build, but I can't afford Mutavault . Can this deck work without it?
Yes absolutely; I just got mine a few months ago and before that the deck was working well. You can try running 26 lands and running something like Azorius Keyrune to get a similar effect.
Have you thought about adding The Chain Veil to this deck if you aren't going to retire it after rotation?
I actually have it in the sideboard, and do bring it in frequently against slower decks. Thanks for the recommendation though!
|Date added||10 months|
|Last updated||17 hours|
|Illegal cards||Jace's Ingenuity|
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