This deck is based off of spamming tokens via planeswalkers. Here is a description for each nonland card:
Chandra, Flamecaller: This is mostly a late game walker that helps me with my draw mechanic and can get some tokens to swing with.
Authority of the Consuls: Just to make sure that my walkers don't die the second they come out. Helps against Saheeli Combo and Mardu Vehicles
Gideon, Ally of Zendikar: This card is amazing in this deck, giving you a Knight Ally every turn and can permanently pump your creatures.
Heart of Kiran: This card is great with its extra loyalty ability. It is so good because I have 10 walkers and i can swing with it basically every turn, or use it for blocking.
Nissa, Voice of Zendikar: This card is great early game, getting me chumps and can pump all of my tokens.
Oath of Ajani
: Pump all my tokens and getting walkers out earlier? Yes, please.
Oath of Nissa: This card helps me cycle early game for my walkers, creatures, and lands that I might need. IT is very helpful so I don't get mana-screwed.
Shock: Just a little burn in there for control can't hurt.
Stasis Snare: This card is amazing because it can target anything and work in a flash. (Pun intended)
Sylvan Advocate
: Because I usually get 6 lands in a game, this card works great in my deck and I have a 4/5 Vigilance on my side. It gets crazy when pumped by Oath of Ajani or Nissa.
Thraben Inspector
: This is good for my draw mechanic and it can get good when pumped by Oath of Ajani or Nissa.
If you like this deck, please give it a +1! Suggestions for my sideboard are appreciated!