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Merfolk tribal deck... primarily for 1v1 but equally useful in groups. Looking for any advice to make this deck more competitive. My EDH playgroup has Elves, Werewolves, and Slivers... attempting to build something that could reasonably compete (Elves just destroy everyone at the moment).

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Revision 3 See all

(6 years ago)

+1 Sigil Tracer maybe
Date added 6 years
Last updated 6 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

47 - 0 Rares

19 - 0 Uncommons

16 - 0 Commons

Cards 100
Avg. CMC 3.11
Tokens Copy Clone, Drake 2/2 U, Emblem Jace, Unraveler of Secrets, Emblem Jace, Vryn's Prodigy, Merfolk 1/1 U, Merfolk 1/1 U w/ Hexproof, Merfolk Wizard 1/1 U
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