- 3x Boom/Bust
- 3x Molten Rain
- 2x Mystic Retrieval
- 2x Stitch in Time
- 2x Structural Distortion
- 3x Uncovered Clues
Sorry man I had fun with land destruction too but don't even try. Land destruction is not a valid archetype anywhere except casual. My suggestion is to stop trying and turn back while you still can but if you are going to be stupid and try anyways run [Lightning Bolt], any other burn spells and [Mana Leak].
February 21, 2017 9:55 p.m.
February 22, 2017 5:30 p.m.
February 22, 2017 9:21 p.m.
If they can't use the basic lands then why do you need to destroy them?
February 22, 2017 9:54 p.m.
February 27, 2017 9:20 p.m.
Contrary to what has been said earlier. There was a modern land distruction deck that did decently at tournaments except it was red green instead (i'll throw a link at the end of this comment). The gameplan is to cast a turn one mana accelerant like Arbor Elf into a turn two Stone Rain. The list ran 10 ways to destroy lands and 4 blood moons main board.
There's also a weird interaction between Goblin Dark-Dwellers and Boom/Bust. When you cast the goblins you are allowed to target the split card boom/bust because boom has cmc 3 or less. However due the way the rules work with split cards it is specified that when you cast a split card like boom/bust you choose what mode you want upon cast. As a result you can cast bust for free when the goblins enter.
Also to clarify an earlier misconception, here is one of the 3 rulings on Blood Moon listed on it's oracle page: "Blood Moons effect doesnt affect supertypes and wont turn any land into a basic land." Ruination isn't modern legal but wanted to make sure you were aware how it worked
Here's the link. It's written by a professional player who saw the deck and decided to give it a shot. He walks through the different cards in it and what various match-ups are like.
March 3, 2017 12:34 a.m.
Blood moon is a lot more likely to stick in play. Enchantment removal isnt that common compared to creature removal. Almost all decks run creatures whereas relatively few run enchantments. Following that logic if you look at first the mainboard, Abrupt Decay is the most common card that can take of it (yes I know some deck run things like Maelstrom Pulse and similar things mainboard but it is less common and oftimes hard to cast through a bloodmoon/magus) Sideboard wise some decks back enchantment removal but some don't.
Less removal=less likely to have an answer
(i'm not saying that blood moon is better in EVERY case but that's why magus sees minimal play when bloodmoon sees so much)
March 3, 2017 12:44 a.m.
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|Date added||2 months|
|Last updated||2 days|
This deck is Modern legal.