Because of the realease of Soulfire Grand Master, I decided to make a deck around it. So... Here ya go!
In my playtesting Monastery Mentor is a bit slow. I need a little help deciding between getting rid of two and adding two Satyr Firedancer or two Keranos, God of Storms
Main Pieces: Almost no opnening hand is complete without one of these pieces.
Soulfire Grand Master: The whole reason this deck exists and has some amazing synergy with cards like
Searing Blood
Monastery Mentor: In case you don't have Soulfire Grand Master in your opening hand, this works awesome too.
Battlefield Forge
+
Mountain
+
Plains
: Almost no deck is complete without mana!
Hordeling Outburst isn't a nescesity but it is really helpful to use when you need to tap creatures for convoke on
Stoke the Flames
Burn Spells: The other 8 spells in this deck are burn spells, so here they are.
Lightning Strike: Just a pretty solid burn spell, it's pretty much a red Lightning Helix with Soulfire Grand Master
Magma Jet: Just In case you're running out of fuel or you need a Soulfire Grand Master or a Monastery Mentor
Searing Blood
: One of my favorites in the deck, if you can kill something with it, you deal an extra 3 damage to your opponent AND gain 5 life. Also, if you are up against a midrange deck, you can totally side this out.
Stoke the Flames
: One of the best burn spells in the deck and if you have cast a Hordeling Outburst then then it's one mana for four damage. Amazing.
Wild Slash
: Hooray for a Shock reprint! Its a one mana burn spell, just deal some damage!
Anger of the Gods If they even have 3 creatures out on the board, you will probably wipe them AND gain 9 life. One of the best spells in standard.
Jeskai Charm
: Thanks to wisegreenbean for the suggestion. Now that I am splashing blue, it is nice to still deal a good amount of damage for 2 less mana than Lava Axe and have a bit of utility.
Treasure Cruise: Running out of cards cause' you cast all of them? No problem! Turn those used cards into fuel!
Sideboard: I wont be able to run this deck for a while, but this will get ironed out when I start to play it and find it's weaknesses
Arc Lightning
: Great against Jekai token's and other decks. It's just a pretty solid utility card.
Arcbond
: Considering putting it in the mainboard, I dont know how it will do, I'll have to test it out in the mainboard.
Chained to the Rocks: Big creatures got you down? Just throw in some of the best removal in standard its way!
Deflecting Palm: To be honest, I don't know if this will hold its place in the sideboard now that I am splashing blue.
Eidolon of the Great Revel: Great against aggro decks. You will most likely have plenty of life from Soulfire Grand Master but even if you don't have her out, you're a burn deck.. You don't care too much about your life total
Magma Spray: Its pretty obvious, it just kills creatures with regenerate.
Pyrotechnics
: Goblins and Elspeth tokens got you down? Why not kill 4 of them?
Burn Away
: Kills Siege Rhino. That should be reason enough.
Thanks for reading and please post your suggestions in the comments. Don't forget to +1!