Description

The main Strategy of this deck is to mill your opponent then use creatures that gain strength based on the number of cards in thier gaveyard. Plan A is Consuming Aberration. It can become absolutly monsterous with very little work. Plan B: Wight of Precinct Six , It's not as expensive as Aberration, but It can't get as scary. It's especially weak against low creature decks. Jace's Phantasm won't win you games, but It is a good creature while you build up.

The rest of the decks cards fall into two catagories; Milling or opening your oppenent up for the killing blow.

This is the first deck I've built that I have been happy with, but there are still some improvments that can be made. Ideas are always welcome

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Comments

87% Casual

Competitive





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Date added 7 months
Last updated 3 months
Exclude colors WRG
Legality

This deck is Modern legal.

Cards 60
Avg. CMC 2.67
Folders 2 mid range (70-150), cool, maybe, My Decks
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