Sideboard


With Silas out, these options can allow you to draw a lot of cards and repeat their ETB's and LTB's for ramp and card draw.

The only 'infinite' combo in the deck, in order to keep it reasonably casual. The pieces can be tutored for if necessary, using Fabricate, Vampiric Tutor, Demonic Tutor, Diabolic Tutor, Whir of Invention or Tezzeret. As long as Thopter Assembly lives through the turn and can be recast, you can take turns endlessly until you win. Time Sieve will also work with any of the other Thopter generating enchantments eg Thopter Spy Network, Sharding Sphinx and Efficient Construction. These cards also work together to increase card draw and make card:Metalwork Collosus cheaper to cast. Having thopter generation also makes Blinkmoth Urn work more heavily in your favour.

A slow combo, but if you can get it going early you can ramp an extra 2 lands per turn by dealing combat damage with Silas, casting Burnished Hart, and sacrificing it, putting you far ahead of opponents and thinning out your draws from less basics.

Expensive to get out, but if it can be done then you can boardwipe endlessly without affecting yourself (except for enchantments and the few non-artifact creatures in the deck).

Float their mana, bounce them with Transmuter, put a high cost artifact into play for free, and then use the floated mana to re-cast Sol Ring or Mana Vault. With Paradox Engine out, you could also use this to generate infinite colorless mana, as you don't have to put an artifact into play from Transmuter's activated ability.

Options for infinite mana with enough mana rocks, or with Tezzeret or Paradox engine you can generally re-use the scepter multiple times per turn, helping lock out the board.

With two of any on the field, their effect is doubled, allowing double token generation or double card draw etc.

Not necessarily game winning in every case, but a NG every turn gives good removal, and if you have more artifacts than anyone else, multiple stacking Blinkmoth Urns might let you drop a very strong Hangarback Walker or Walking Ballista

With enough mana, eg. with Isochron and Dramatic, you can have Mirage Mirror become a copy or Mindslaver, sacrifice the fake Mindslaver, go to combat and use the Silas trigger to bring back Mirage Mirror to then repeat every turn, letting you completely lock another player out of the game with endless Mindslavers.

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Date added 6 years
Last updated 3 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

15 - 0 Mythic Rares

38 - 0 Rares

18 - 0 Uncommons

15 - 2 Commons

Cards 100
Avg. CMC 2.98
Tokens Bird 2/2 U, Copy Clone, Manifest 2/2 C, Thopter 1/1 C, Thopter 1/1 U, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink
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