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Playing with Fire

Commander / EDH

mizzixpadeem


A casual janky deck meant play with some very dangerous cards (you lose the game triggers) and gift them to others to lose the game.

Feedback welcome.

Some tech:

"shitty gifts" are abyssal persecutor, aggressive mining, colfenor's plans (after i benefit from it), demonic pact after I benefit from it, forbidden crypt, grid monitor, illusions of grandeur, immortal coil, midnight oil, nefarious lich, statecraft, steel golem, taniwha, thought devourer, and thought lash.

"Donate" effects are bazaar trader, daring thief, donate, harmless offering + liquimetal coating, puca's mischief, shifting loyalties, and zedruu the greathearted. (most of which can be found with 'bring to light', or another tutor. Bazaar trader can be found with muddle the mixture as well.

Some of my 'lose conditions' rely on empty graveyards, so I have bojuka bog, relic of progenitus, nihil spellbomb, agent of erebos, day's undoing (with bonus card draw!), and jund charm to clear graveyards.

Vraska, the unseen and Door to nothingness are alternate win conditions just because why not.

Trinket mage is to find nihil spellbomb, relic of progenitus, or amulet of vigor (which speeds up guildgates/maze's end, as well as door to nothingness)

The rest are removal, utility, stax, or draw pretty much.

Do you guys think this could be at all effective/consistent?

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Date added 7 years
Last updated 7 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

42 - 0 Rares

16 - 0 Uncommons

24 - 0 Commons

Cards 100
Avg. CMC 3.31
Tokens Assassin 1/1 B w/ Player Killer
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