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Inalla Wizard Tribal

Commander / EDH*

redcomet14


Maybeboard

Instant (1)

Sorcery (1)


This Deck is built to be a fun, themed, Wizard Tribal deck with a heavy focus on drawing a lot of cards for advantage. My deck has the Bloodline Necromancer infinite combo but have elected to not play the Wanderwine Prophets infinite turn combo as I find it a boring way to win. Maximizing on ETB effects and having ways to bounce everything my opponents control through Galecaster Colossus, Burning my opponents to death with Purphoros and my many enter the battlefield triggers, or control the board long enough to exhaust all of my opponents resources are all very fun ways to take a win. SpellSeeker combo to search Entomb + Reanimate for Consecrated Sphinx at turn 4 or 5 is a great way to establish a secure advantage. Using opponents cards against them with either Bribery or Puppeteer Clique is for my pure enjoyment. My reanimation package is moderate, yet sufficient. Glen Elendra Archmage combo with Sage of Fables ensures that I have counters available on every corner. Overall have been happy with the performance of the deck so far. And am definitely open for suggestions!

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Date added 5 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

12 - 0 Mythic Rares

42 - 0 Rares

22 - 0 Uncommons

15 - 0 Commons

Cards 100
Avg. CMC 3.27
Tokens Bird 2/2 U, Copy Clone, Emblem Jace, Vryn's Prodigy
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