Sometimes it's fun to be the enemy. If you go from Archmage to Archenemy, well... infinite combos for the win! So Composite Golem + Nim Deathmantle for infinite mana, just add Skullclamp for infinite card draw. Thopter Assembly + Time Sieve for infinite turns. You gotta draw into that Omniscience sooner or later and when you do just smash face. I love Jodah, Archmage Eternal I can't say that enough. I don't have a ton of tutors, only some budget essentials, because I want to win, but in a fun way. Getting exactly what you need to win every time just isn't fun for me. Now I built this deck to be mean and abusive but I still want a challenge. Otherwise what's the point of playing? Why no Laboratory Maniac ? Well, I'm a jerk, but not that kind of jerk haha.

As for the mana base, short of spending $350 for the entire fetch land suite, I'm good with it the way it is at the moment. I am open to budget suggestions however I'm not a fan of the Mirage, or Shards of Alara fetches one comes in tapped and the other only taps for colorless. Neither of which do I want to mess with. I've considered the bounce lands, and they're not completely out for me, my only issue is when I end up with nothing but them in hand for a few turns. The Vivid set is a consideration too, but I just don't like them too much for some reason. Maybe in conjunction with the bounce lands, but meh. Also not a fan of the shock lands, a lot of times it's late game and I just don't want to pay 2 life when I could just have something come in untapped. Also the potential to pay 20 life in a game doesn't sound that appealing to me. I feel with the amount of basics I have the check lands are the most relevant budget option.

Maybe I should talk about the fact that I have no Signets in the deck. Honestly I just got tired of seeing them in my deck, I wanted this Jodah deck to be unique and just thought to go with the mana rocks you see here. Also they have some more versatility that the signets just don't have. Having only 9 rocks freed up space for mana ramp spells and some other cards I wanted to play instead.

Anyway, thanks for checking out my deck. If you like it show it some love!

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Revision 9 See all

(5 years ago)

-1 Feldon of the Third Path main
+1 Sandwurm Convergence main
Date added 5 years
Last updated 5 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

42 - 0 Rares

10 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 4.40
Tokens Construct */* C, Copy Clone, Thopter 1/1 C, Wurm 5/5 G, Zombie 2/2 B
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