Instant (3)

Artifact (3)

"mono" red burn, trying to keep it competitive, and fast.

The goal is to get Started up with a Runaway Steam-Kin as quickly as possible. Firing (pun intended) next into the Pinger Creatures, such as Firebrand Archer, Electrostatic Field, or even Thermo-Alchemist.

Dropping Quest for Pure Flame into the mix, before you allow yourself a Cantrip fest will help increase the damage considerably.

With the Runaway's, you shouldn't have too many mana issues. That said, Storm out on the Cantrip cards, with the Pingers widdling away. Follow up with a Grapeshot and you should see the opponent gathering up thier cards.


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24% Casual

76% Competitive

Compare to inventory
Date added 9 months
Last updated 1 month

This deck is Modern legal.

Cards 60
Avg. CMC 1.43
Folders 0203_andere Deckideen
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