She has been refined quite a bit since assembling her several months ago. I am always open to suggestions from anyone, as I would love nothing more than to improve her performance.

All the combos that I have in the deck are fairly simple and don't require too many complicated timing triggers.

Breya, Etherium Shaper + Eldrazi Displacer + Krark-Clan Ironworks -Kick it off by tapping anything or even sacking artifacts to produce the colorless sources. -Dump 3 into the Displacer to have Breya be blinked back into play, bringing with her, 2 1/1 Thopters. -Sack both of the newly generated Thopters to Ironworks to produce 4 colorless mana. -Use 3 of it to dump into Displacer once again and repeat. You have infinite an infinite color source! Once you generate sufficient mana, have Displacer start blinking her in to produce Thopters and begin sacking the little flyers to feed into Breya's Lightning Bolt-esque ability!!

Thopter Assembly + Time Sieve -Pretty straight forward combo for those wanting infinite turns to do what you want (provided that nobody interferes, of course). -At your upkeep, provided you have no Thopters on board aside from TA, it returns to your hand and gives you 5 1/1 Thopters. -Tap Time Sieve, and sack the gifted Thopters to gain an extra turn. -Recast Thopter Assembly to make sure your disgusting turns-combo continues to resolve!

Karn, the Great Creator + Mycosynth Lattice This one is more of a lockout for opponents, rather than an infinite combo. -Drop Lattice, making everything on board, an artifact in addition to their other types. -Follow up with new Karn to ensure that opponents can no longer tap lands or use their creature's activations! (Be advised: Prepare to protect yourself as everyone generally swings at you or Karn to free themselves up)

Mycosynth Lattice + Vandalblast You want the freedom to play what you want, when you want, without fear of interruption? -Drop that Lattice and follow up with an Overloaded Vandalblast to blow up everything that isn't yours (except Indestructibles).

You now have the rest of the evening to do whatever you want!

P.S. Prepare to possibly lose friends, depending on your groups meta. (Or play something in their range!)


Updates Add



82% Competitive

Date added 6 months
Last updated 4 days
Key combos

This deck is Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

43 - 0 Rares

21 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 2.98
Tokens 1/1 Servo, Tezzeret, None Copy Clone, None Treasure, 1/1 Thopter, 1/1 Construct, 1/1 Myr
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