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Muligins are the name of the game, in your opening hand you need at least one forest and one though preforably 2-3 search effects and one mill card to break off. The Goal is to search out all your lands and win though graveyard effects effectively on turn 4 but turn 5 to attack. atm it dies to any interaction. Feel free to share your ideas.

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Casual

96% Competitive

Revision 3 See all

(4 years ago)

+3 Abrupt Decay side
+4 Deathless Knight main
+4 Duress side
-4 Flower / Flourish main
+4 Return to Nature side
+4 Savage Summoning side
-1 Swamp main
-4 Syr Konrad, the Grim main
+4 Traveler's Amulet main
+1 Worldspine Wurm main
Top Ranked
  • Achieved #16 position overall 4 years ago
  • Achieved #2 position in Pioneer 4 years ago
Date added 4 years
Last updated 4 years
Legality

This deck is not Pioneer legal.

Rarity (main - side)

2 - 0 Mythic Rares

12 - 7 Rares

14 - 0 Uncommons

24 - 8 Commons

Cards 60
Avg. CMC 2.50
Tokens Wurm 5/5 G w/ Trample
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