Instant (2)

Creature (1)

Cast a lot of spells to swing beefy Kiln Fiend or flipped Thing in the Ice   at your opponents. Fling them after for double the damage.

Ideal starting hand: Simian Spirit Guide + Kiln Fiend / Thing in the Ice   + 2 dual lands

The four cards above lets us get a turn 1 play of Kiln Fiend or Thing in the Ice  , and then hopefully by turn 2, the other 4 cards are enough to win. Something like Manamorphose + Distortion Strike + Assault Strobe


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96% Competitive