Meant to combo out of nowhere. If that doesn't work it can also be fairly aggressive.

Combos

Infinite Damage

Mikaeus, the Unhallowed + Deathbringer Thoctar or Triskelion + any sacrifice outlet

Infinite Hasty Attackers

Kiki-Jiki, Mirror Breaker + Pestermite or Zealous Conscripts

Infinite Turns

Grenzo, Dungeon Warden + Timestream Navigator + Ascend and at least 6 mana

Opponent Lockout

Stranglehold + Maralen of the Mornsong = Each turn your opponent can't draw and loses 3 life. You lose 3 life and get to tutor for anything.

Opponent Hard-Restart

Marchesa, the Black Rose + some board state + any sacrifice outlet and Apocalypse or Jokulhaups.

Apocalypse if the best case scenario. Cast it and in response sack your board. Your board will come back on the end step (creatures that is) and your opponents will have nothing. Jokulhaups works similarly but doesn't require a sack outlet. It's downside it that is doesn't hit everything and doesn't exile.

Alt. Win-Con

Revel in Riches and Dockside Extortionist to help. Best to sack and recur him over and over.

Possible Upgrades

Replace the gain life taplands. They are just awful.

Could add some more tutors to make the deck more consistent but I personally like running into one of the combo pieces naturally. This occurs quite often due to how many combos are in the deck as well as card draw.

5/16/2020: -Thrummingbird +The Ozolith

5/22/2020: -Jwar Isle Refuge +Sunken Hollow

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91% Casual

Competitive

Revision 2 See all

(3 years ago)

-1 Jwar Isle Refuge main
+1 Sunken Hollow main
Date added 3 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

13 - 0 Mythic Rares

47 - 0 Rares

19 - 0 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 3.43
Tokens Bird 2/2 U, City's Blessing, Copy Clone, Fish 3/3 U, Goat 0/1 W, Kraken 9/9 U, Treasure, Whale 6/6 U, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink
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