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Morphing Mind Games: Morph EDH

Commander / EDH Casual Control GWUB Theme/Gimmick

Exxie97

Maybeboard


Description

~Unlock the Unknown~


(Click below to see description)

Hello and welcome to my morph edh deck!


The main goal of this deck is to have fun and play mind games with your opponents by putting unknown, potential threats on the board in the form of face down creatures.

This causal Edh deck wants to get creatures face down (whether they have morph or not). After that you can make big (and potentially lethal) plays that come out of nowhere to catch your opponent off guard, or control your opponents by suggesting that you have a scary face down creature.
(There is nothing more satisfying then un-morphing a Phage the Untouchable right after they declare no blockers.)

Sidar Kondo of Jamuraa
Sidar Kondo of Jamuraa is the real commander of the deck, and Silas Renn, Seeker Adept is in mostly for his colors.

Sidar Kondo of Jamuraa makes for a strong morph commander as he gives all of your face down 2/2's much needed evasion in the form of pseudo flying. This makes all of your face down creatures potential threats and makes your opponents stay on their toes.

Silas Renn, Seeker Adept can get you some key artifacts that get destroyed, or help you recover after a complete board wipe. He also gets the evasion from Sidar Kondo of Jamuraa, and don't underestimate the power of having a creature deathtouch, it can be a great rattlesnake.
Mastery of the unseenWhile this deck does have traditional morphing creatures, the main way we get creatures without morph face down on the battlefield is by manifesting them.

The Manifesting Engines

Another important key to manifesting is top deck manipulation, as it will allow you to pick what you want to manifest.
  • Scroll Rack is the best because it allows you to manifest directly from your hand.
  • Sensei's Divining Top is another great option for choosing what you want to manifest.
  • Sylvan Library. More control over the top of your deck as well as some card draw for extra life.
  • Conch Horn . Not the best, but will draw you some extra cards and allow you to manifest from your hand (also it is repeatable with Silas Renn, Seeker Adept).
Illusionary Mask is a strange card and a great morphing machine, but I suggest you go read the updated oracle text on it because the text on the card is just bonkers. Basically it allows you to put any creature face down for it's mana cost (or more if you want to hide it's identity), and you turn it face up if it taps or deals/receives damage.
Temple of PlentyMorphing and manifesting is expensive (especially with high cmc creatures). These are a few 'more specific' choices for the mana base of the deck.

Lands

Guilded Lotus

Other Mana Sources

BlightsteelThe main win condition for this deck is to swing in with face down big creatures.

The Main Four


These cratures can't one shot, but will still take out big chunks of life. They also have a negative effect as a downside to their low CMC, but you should be able to avoid it using manifest.
Eater of Days | Hunted Troll | Phyrexian Dreadnought

SpellstealerPlay mind games with your opponents using the power of suggestion to gain leverage over them. Just mention these and it will make your opponents think twice about playing a big game swinging spell.

Spell Manipulators

All is dust

Removal


V TutorWhile normally I'm not a big fan of loading up my deck with tutors, they can be quite interesting in this deck. Tutors that reveal the card to your opponents can make the mind games all the more interesting.

Tutors

GhastyThese are just remaining utility cards and some tips for playing this deck.

Other Notable Cards

Meekstone

Tips!

  • Try not to tap out if possible. You lose all your leverage over your
    opponents if you can't flip your creatures. Also with Mastery of the Unseen , just manifest at the end of your opponents turns.
  • Try to get a manifesting engine out as soon as possible, otherwise this
    deck has a tendency to drop dead later in the game.
  • Make sure you keep track of how your creatures are getting face down.
    There are three different rules for flipping up creatures depending on how
    they were put there.
  • With Illusionary Mask if you have a load of mana just sitting there, try
    masking your creatures to match Phage the Untouchable mana cost. It will
    make your opponents very uneasy and that's already a win in my book.
+1

This deck was inspired by Ninja Bob's Rasputin Dreamweaver deck which can be found here.


If you have any suggestions please share them, they are greatly appreciated.

Suggestions

Updates

After playing this deck for a couple of games I realized that I have very little card draw options and often found my hand empty.

+ Conch Horn. A repeatable Brainstorm if you can get in with Silas Renn, Seeker Adept. Helps with top deck control.
+ Sylvan Library. For extra card draw and top deck control.
+ Vanish into Memory. Extra card draw and allows me to flip unwanted manifested creatures. Thanks to Barsan for the suggestion.
+ Fractured Identity. Combos well with negative ETB triggers and kills everybody when it targets Phage the Untouchable. Thanks to Barsan for the suggestion.
+ Zoetic Cavern. Flavorful ramp and extra face down threat. Thanks to Barsan for the suggestion.
- Ebonblade Reaper. Felt far to weak, I only ever used him once per game.
- Sakura-Tribe Elder. Out for Zoetic Cavern.
- Voidslime. Was mostly filler.
- Dimir Signet. Didn't need the extra mana rock.
- Standard Bearer Felt like a downgraded Spellskite. Didn't feel that I need two.

Comments

Ziembski says... #2

Why don't you run Dream Chisel?

Also, running All Is Dust in morph deck is really tricky!

September 14, 2017 8:13 a.m.

Barsan says... #3

I feel like Reality Shift is both useful removal and flavorful for your deck.

September 14, 2017 8:37 p.m.

SirSh4ggy says... #4

I've been considering building a deck like this and including some BA eldrazis. You might consider adding some manifest cards, as well as some flicker junk. If you have a morph/manifested creature on the field and it exiles, when it re-enters it comes in face-up.

Manifest

Cloudform, Lightform, Soul Summons, Write into Being, Whisperwood Elemental, Wildcall

Flicker

Cloudshift, Ghostly Flicker, Glimmerpoint Stag, Deadeye Navigator, Eerie Interlude, Conjurer's Closet

September 17, 2017 12:20 a.m.

Exxie97 says... #5

Thanks for all the suggestions!

@Ziembski I feel that Dream Chisel isn't impactful enough because a lot of my creatures do not have morph. Ill try it out though.

@Barsan Thanks, I am adding it now.

@SirSh4ggy I am trying to avoid one-off manifest cards because they don't do a lot in the long run. Flicker cards don't really do morph cards justice, because I cant attack with a face down creature and hit with a face up creature. They are good at flipping unwanted manifested creatures though. I think I will try out Lightform and Deadeye Navigator for the extra life gain and reusable flicker.

September 19, 2017 7:25 p.m.

SirSh4ggy says... #6

Exxie97 actually, since turning them face up doesn't use the stack, and after blockers are declared you're able to instant speed flicker, they can hit as their flipped form. Snapcaster Mage gets em back for you, and a 10-drop eldrazi for 3 is pretty good.

September 20, 2017 11:55 a.m.

Exxie97 says... #7

@SirSh4ggy Is that really how it works? I would be super happy if it works like that, but wouldn't flickering them take them out of combat?

September 20, 2017 1:30 p.m.

Barsan says... #8

@Exxie97 He is confusing flipping and flickering. Flickered Creatures leave combat and have summoning sickness, Flipped creatures do not.

Roon of the Hidden Realm exists in your colors and can be used to unflip specific creatures after your opponents swing out, as a means of defense, or to repeat powerful ETB Triggers such as Ixidron and with Voidslime's stifle effect, or Sundial of the Infinite (Which can also prevent detrimental ETB effects) you can permanently exile creatures... even Commanders.

Phage the Untouchable in an Esper capable deck kind of begs for a Fractured Identity doesn't it? Especially considering you run Eater of Days.

Disallow is a strict mana cost improvement on Voidslime

I absolutely hate that Felidar Sovereign is allowed in EDH. At least a Phage Textwin is risky.

September 20, 2017 7:21 p.m.

Exxie97 says... #9

@Barsan Thanks for clearing that up, the rules on morph are a bit strange so I wasn't sure.

Wow, never even heard of Fractured Identity, Ill definitely try and find a spot for this. (It's so mean with Phage the Untouchable, I love it XD).
Roon of the Hidden Realm is a interesting one. He does provide a lot of useful utility, but I'm not sure if I have enough cards that work well with him to make him worth it. I'll definitely give him a try though.
Sundial of the Infinite is kinda in the same boat as Roon of the Hidden Realm (obviously it would work better if I included both of them). I do like how easily accessible it is, I think almost all my tutors can hit a two mana artifact.
I think I'll end up just cutting Voidslime. Thanks for the note on Disallow though.
I know Felidar Sovereign is cheesy in EDH, but the fact that my opponents always have to look out for it s partly why I use it.

Thanks again for all the great suggestions.

September 20, 2017 9 p.m.

Barsan says... #10

Also of Note:Zoetic Cavern feels like it belongs, optional and weird mana acceleration is kind of cool on it's own but with other scary morph cards it's a threat.

Vanish into Memory is also a neat card for card draw and the magic it works for manifest cards. If you hit a token or a non creature flipped card you draw 2 and the toughness and discard are 0. Hit an opponent's 20/20 Avatar... good times. And if worst comes to worst you hit your opponent's bomb on their endstep and play out your hand before the discard on yours.

Dark Depths might be good in your deck if you could manifest it and turn it face up but Thing in the Ice  Flip would really appreciate the flip. It would sit there waiting for you to cast an instant or sorcery to transform it and bounce everybody's creatures.

Sorry about all the comments, I really appreciate themed decks and yours is full of potential.

September 20, 2017 9:53 p.m.

Exxie97 says... #11

@Barsan

I've actually been looking for some more card draw that complements this deck and Vanish into Memory seems to fit quite nicely.

Zoetic Cavern looks much more flavorful than Sakura-Tribe Elder (and more useful later in the game).

Unfortunately the only way I can cheat in Dark Depths is with Ixidor, Reality Sculptor which seems very limiting.

Thing in the Ice  Flip seems like a nice beater/board wipe to include. However I can't cheat it in with Illusionary Mask due to it being a double faced card, but that dose make it immune to Ixidron. I'll give it a try to see how reliable it is.

Again thank you for all of your suggestions. If you have any more cards you think might fit don't hesitate to let me know. I really appreciate all of your feedback.

September 22, 2017 5:53 p.m.

Barsan says... #12

Exxie97 Double faced cards can now be manifested and played face down via mask. I believe the rule change came during the SOI because the transform mechanic was so prolific in that set and they were worried about sleeved decks misplaying. So it's no longer immune to Ixidon, unfortunately. But it can be Cheated into play.

September 22, 2017 7:02 p.m.

CommanderNeyo says... #13

I really like this deck, and you obviously have put a lot of work into it. +1

In your description, you mention flipping Felidar Sovereign during your untap step. If I recall correctly, you can't cast spell or activate abilities during the untap step, so you would have to flip him at the end of your opponent's turn if you want him to trigger during your upkeep (which shouldn't make any real difference, but it is worth noting).

September 23, 2017 3:59 p.m.

Exxie97 says... #14

@Barsan,CommanderNeyo

Gosh I thought I knew the rules of this game, thank you for keeping me updated on them.

September 23, 2017 9:13 p.m.

mortilus says... #15

Conch Horn is not a repeatable Brainstorm unless you have artifact recursion - saccing the horn is part of its activation cost. A repeatable Brainstorm for that low of a mana cost would not be $.42

September 24, 2017 2:19 a.m.

Exxie97 says... #16

@mortilus Sorry, I should have clarified it better in the update. It's a repeatable with Silas Renn, Seeker Adept. I thought it might be good to have some cards that work well with Silas Renn, Seeker Adept because he doesn't offer much to the deck besides colors.

September 24, 2017 3:06 a.m.

Barsan says... #17

September 24, 2017 11:38 a.m.

glembo says... #18

I reaaaaally love your deck! Mind games are so fun in multiplayer! +1

You said that you needed card draw, have you considered running Secret Plans? And Ainok Survivalist could make a very nice enchantment or artifact removal. Keep up the good work!

September 25, 2017 8:45 p.m.

glembo says... #19

Also Dusk / Dawn could be a very nice board wipe that would le your morphed creatures and both your commanders alive!

September 26, 2017 4:23 p.m.

Barsan says... #20

Just realized you could flip Silent Arbiter during your combat step to limit blockers to 1.

September 26, 2017 7:55 p.m.

Legend06 says... #21

maybe not in the full spirit of the deck, however, Elesh Norn, Grand Cenobite after playing Ixidron would demolish your opponents field while giving you an army of 4/4...

September 27, 2017 11:09 a.m.

glembo says... #22

Maybe you could consider swapping Hunted Troll for Leveler, he hit harder, he's tougher and you probably win the game if you target him wih Fractured Identity. Also, Chromeshell Crab could be another great way to dispose of unwanted manifested cards.

September 28, 2017 8:07 p.m.

Exxie97 says... #23

@Barsan
I like Commander's Sphere, I'll probably take out the last signet and swap it in. I don't think I have enough necessary non-basic lands to make Expedition Map worth it, I would just rather the lands go onto the battlefield.
Not sure about Silent Arbiter, I can only really see him being useful if I'm trying to get past a bunch of flying/reach creatures.

@glembo
I was actually looking around for more board wipes that would complement this deck and Dusk / Dawn fits perfectly.
I used to run Secret Plans when I was first building the deck but I cut it to make room for other cards, It might deserve a second chance though.
Ainok Survivalist looks good, I would just have to find a spot for it.
Hunted Troll has been on my cut list and Leveler seems like a nice replacement (and always nice to have the extra target for Fractured Identity).
Chromeshell Crab is pretty expensive for what he dose. I've played him in some of my previous decks and he has felt weak every time I got him.

@Legend06
Elesh Norn, Grand Cenobite + Ixidron is a nice one sided board wipe/boost effect, however Elesh Norn, Grand Cenobite is the absolute BANE of this deck. If someone were to steal her that just kills you. She just seems too risky to put in for that reason alone.

Thank you all for your suggestions, I'll be playing this deck tomorrow for more testing so I'll be sure to update my thoughts on the cards.

September 28, 2017 9:17 p.m.

glembo says... #24

I got one last suggestion for now, Grim Haruspex has pretty much the same role as Mentor of the Meek but you don't have to pay, he's also more fitting flavor-wise and could make some use of the black mana base. The card draw is more conditionnal though so it would be something to think about.

P.S. I'm very much interested in making a similar deck, but I got to ask: in the early game, how do you play it? Between the rather slow morph/manifest creatures and having to cast spells while preferably not tapping out... During my playtest, I always seem to have a decent board state a bit too late in the game, but that's propably on my side so I'm curious to know how do you pilot the deck :D

September 28, 2017 10:15 p.m.

RazortoothMtg says... #25

WOW! Amazingly well done primer. all of a sudden I feel like I need a morph deck... finally something to use my partner commanders for! How do you feel this kind of list compares tot he Animorphs lists and their potential "infinite" with Primordial Sage effects? Would you ever consider running over with Kraum, Ludevic's Opus to include Animar in the 99, is he too weak, or does black give you too much to cut?

September 30, 2017 1:07 p.m.

RazortoothMtg says... #26

Sorry for the double post, but to back up what I was saying about cutting black, it seems to be your most lackluster color. Kraum is a better just "I want more colors" partner, as he draws cards. You could replace Phage with the obviously much worse-but-along-the-same-lines Leveler, which is great with Fractured Identity and could have a place anyway, Vampiric Tutor becomes Long-Term Plans, again, worse, but still good. No Ghastly Conscription-esque replacements I can think of currently.

On the other side of things, red gives you Animar, Soul of Elements, AKA Animorphs, for all the free morphs. It gives you Kraum, probably better than Silas for the most part. Akroma, Angel of Fury is a big red morph-er, Dwarven Blastminer is on-theme land hate, and Skirk Alarmist, Ixidors worse cousin. I've seen animorphs lists run Jeering Instigator as well.

If you don't go for the switch, why no Bane of the Living? On theme wrath. You should also consider Strionic Resonator to copy some of the un-morph triggers.

September 30, 2017 1:17 p.m.

Exxie97 says... #27

@glembo
While Grim Haruspex is better for drawing because you don't have to pay the 1, I feel like Mentor of the Meek is better for snowballing. They are both good card draw options just with different purpose. I'll give Grim Haruspex a try, it is more flavorful.
While this deck is usually pretty slow, here is how I try and play in the early game.
In my opening hand I generally look for 2-4 lands, 1-2 things that ramp, and a manifesting engine (or a tutor to get one). On turns 1-3 I try and get my lands and mana rocks out (basically just play what you can), if I have the option to play my manifesting, I'll almost always play that over ramp . I generally won't play Sidar Kondo of Jamuraa during the early game unless I need to get in with Silas Renn, Seeker Adept or Jeskai Infiltrator. After that I will usually only spend around 1/2 or 2/3 of my mana during my turns and leave the rest for potential unmorphs. If I don't unmorph anything, I'll spend it on manifesting or hand/top deck manipulation at the end of my opponents turn.
I hope this helps, I'm not very good and explaining how I play.

@RazortoothMtg
Animar, Soul of Elements is normally amazing for morph, however I am only currently running 7 creatures with morph making him not all that useful. This deck has more of a emphasis on manifesting rather than morph. I have looked at all color for this deck and I thought red looked the weakest because it didn't offer any manifesting engines, or creatures that can one hit kill somebody. Black also offers more options for tutor including the transmute tutors which helps make this deck much more consistent. I do agree that Kraum, Ludevic's Opus dose make a better 'I need colors commander', but Silas Renn, Seeker Adept and Sidar Kondo of Jamuraa work together quite nicely. Skirk Alarmist is probably my biggest pull towards red, but that just isn't quite enough.
I do really like the look of Long-Term Plans, might replace Fabricate with it.
I have to pump a good amount of mana into Bane of the Living for it to be worth it for me because it will almost always wipe out all my face down 2/2. Still might be a good board wipe option though.
Strionic Resonator has the same problem Animar, Soul of Elements has, not enough morph creatures.

Thanks for your feedback and suggestions!

October 1, 2017 11:12 p.m.

glembo says... #28

@Exxie97

It does help, that's a great explanation thanks! If I have any other suggestions or ideas, I'll make sure to let you know!

October 2, 2017 6:26 p.m.

Feyamius says... #29

Really cool deck. I run a much more classic version of morph deck with K&T as my commander and even more surprises coming out of sunforger. That Illusionary Mask is hilarious! I must have overlooked it every time I searched for "face-down" or similar keywords. Weird. Being able to turn your morph creatures face up just by tapping them seems almost broken. But just almost. ;)

If you need more carddraw, I'm kinda surprised you don't run Aphetto Runecaster yet. And since you want some stuff in the graveyard, Riptide Survivor may be something for you. More top deck manipulation service can be provided by Unblinking Bleb.

October 3, 2017 8:27 p.m.

Feyamius says... #30

Darn, I forgot to link the Sunforger.

October 3, 2017 8:34 p.m.

I get that you want the extra scry power but isn't having most of your lands ETB tapped a major impediment? What if you took the tri lands out and replaced them with Reflecting Pool City of Brass or any of the other pan-colored lands?

Granted, many of those will make you pain 1 to use them but it would make this play a lot faster

October 6, 2017 6:29 p.m.

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Date added 2 months
Last updated 1 month
Legality

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.52
Tokens 1/1 Faerie
Folders wish list, EDH Decks, fun commander decks, Stuff to build, Wicked Commander decks, Maybe, Cool deck ideas, To try, Paradox, commander, See all 14
Top rank #6 on 2017-10-09
Views 2526

Revision 6 See all

1 month ago)

+1 Dusk / Dawn maybe
+1 Ezuri, Claw of Progress maybe
+1 Leveler maybe
+1 Venser, the Sojourner maybe
+1 Ainok Survivalist maybe