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Prime Speaker Vannifar

Commander / EDH GU (Simic)

xekke


Prime Speaker Vannifar: Vanni-Pod

Prime Speaker Vannifar is a Birthing Pod in your command zone. This deck is fast, consistent and usually does not need much to combo out. Birthing pod lines can start at either a two-, one- or even zero-drop (Dryad Arbor), and will almost always end by you winning the game. The goal usuallty is to get infinite mana through a pod-line, and use this mana to keep cycling certain spells in order to win the game.

There are different pod chains possible which lead to one of two outcomes. You either get a deadeye combo online, or you sac protean hulk to combo off. You have a lot of flexibility within your chains for when certain pieces are in your hand or in your graveyard. The pod-chains mentioned here all start from the premise that everything that needs to be in your library is in there.
  1. Sac 2 drop to get Trophy Mage --> get Thousand-Year Elixer
  2. Cast Thousand-Year Elixir --> Untap Vannifar
  3. Sac Trophy Mage --> get Fatestitcher, untap Vannifar
  4. Sac Fatestitcher --> get Peregrine Drake, untap your lands
  5. Unearth Fatestitcher for --> untap Vannifar
  6. Sac Peregrine Drake --> get Deadeye Navigator, soulbond with Prime Speaker Vannifar or Fatestitcher, use to untap Vannifar.
  7. Sac Fatestitcher --> get Body Double, let it enter as Peregrine Drake

  • Sac 2 drop --> get Spellseeker, getting Crop Rotation

  • Cast Crop Rotation, get Minamo, School at Water's Edge, untap Vannifar
  • Sac Spellseeker --> get Archaeomancer, get back Crop Rotation
  • Cast Crop Rotation, get Wirewood Lodge, untap vannifar
  • Sac Archaeomancer --> get Peregrine Drake, untap your lands
  • Sac Peregrine Drake --> get Woodland Bellower --> get Bounding Krasis, untap Vannifar
  • Sac Woodland Bellower --> get Protean Hulk
  • Untap Vannifar with Wirewood Lodge --> sac Protean Hulk

  • Sac 2 drop --> get Spellseeker, get Vitalize

  • Cast Vitalize
  • Sac Spellseeker --> get Breaching Hippocamp, untap Vannifar
  • Sac Breaching Hippocamp --> Get Mnemonic Wall, getting back Vitalize
  • Cast Vitalize
  • Sac Mnemonic Wall --> get Greenwarden of Murasa, getting back Vitalize
  • Cast Vitalize
  • Sac Greenwarden of Murasa, exile it to get back Vitalize --> get Protean Hulk
  • Cast Vitalize
  • Sac Protean Hulk

  • Sac 2 drop --> Get Spellseeker, getting Vitalize

  • Cast Vitalize
  • Sac Spellseeker --> get Breaching Hippocamp, untap Vannifar
  • Sac Breaching Hippocamp --> Get Mnemonic Wall, getting back Vitalize
  • Cast Vitalize
  • Sac Mnemonic Wall --> get Woodland Bellower --> get Bounding Krasis, untap Vannifar
  • Sac Bounding Krasis --> get Archaeomancer, getting back Vitalize
  • Cast Vitalize
  • Sac Archaeomancer --> get Body Double, let it enter as Mnemonic Wall, getting back Vitalize
  • Cast Vitalize
  • Sac Mnemonic Wall --> get Deadeye Navigator, soulbond with Woodland Bellower
  • Blink Woodland Bellower --> get Eternal Witness, getting back Vitalize
  • Cast Vitalize
  • Sac Woodland Bellower --> get Palinchron, soulbond with Deadeye Navigator

  • Sac 3 drop --> get Breaching Hippocamp, untap Vannifar

  • Sac Breaching Hippocamp --> get Chakram Retriever
  • Cast a spell to untap Vannifar
  • Sac 1 drop --> get Scryb Ranger, bounce a forest to untap Vannifar
  • Sac Scryb Ranger --> get Spellseeker, getting Gitaxian Probe
  • Cast Gitaxian Probe to untap Vannifar
  • Sac Spellseeker --> get Archaeomancer, getting back Gitaxian Probe
  • Cast Gitaxian Probe to untap Vannifar
  • Sac Breaching Hippocamp --> get Mnemonic Wall, getting back Gitaxian Probe
  • Cast Gitaxian Probe to untap Vannifar
  • Sac Mnemonic Wall --> get Greenwarden of Murasa, getting back Gitaxian Probe
  • Cast Gitaxian Probe to untap Vannifar
  • Sac Greenwarden of Murasa & exile it to get back Gitaxian Probe --> Get Protean Hulk
  • Cast Gitaxian Probe to untap Vannifar
  • Sac Protean Hulk

  • A few pod-lines end with "Sac Protean Hulk", but where do you go from there? The goal remains the same: get infinite mana. We will look at what you can do when sacrificing Protean Hulk in order to win the game. There are different ways to win once you have your mana. Since Spellseeker is almost always included in your pod-chains, you can reuse this to get something you need and loop it with Deadeye Navigator, Eternal Witness, Archaeomancer, Mnemonic Wall or Body Double.
  • Sac Protean Hulk --> Get Tidespout Tyrant

  • from the Hulk trigger get Trinket Mage, Dryad Arbor, Quirion Ranger and any 2 drop
  • Get Sol Ring/Mana Vault/Mana Crypt with trinket mage
  • Untap Vannifar with Quirion Ranger
  • Sac Trinket Mage --> Get Breaching Hippocamp, untap Vannifar
  • Sac Breaching Hippocamp --> Get Body Double, entering as Trinket Mage, getting Mox Amber
  • With Tidespout Tyrant you can loop the 2 mana rocks for infinite mana.

  • Looping Reality Shift --> Exile opponent's libraries

  • Looping Gitaxian Probe --> Draw your deck
  • Looping Beast Within --> Kill opponent's permanents, and bounce all the tokens for an extra bonus with Cyclonic Rift
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    Date added 4 years
    Last updated 2 weeks
    Legality

    This deck is Commander / EDH legal.

    Rarity (main - side)

    12 - 0 Mythic Rares

    37 - 0 Rares

    21 - 0 Uncommons

    16 - 0 Commons

    Cards 100
    Avg. CMC 2.53
    Tokens Beast 3/3 G, Bird 2/2 U, Manifest 2/2 C
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