finally got all the pieces for Collected Company aggro going with temur because of sweet ramp, reach with burn and some counters. Would love any advice and opinions.
SIDEBOARD HELP IS GREATLY APPRECIATED!!!!
What I am going for here is to make a pretty brutal Temur Aggro deck that uses Collected Company to its fullest extent.
Right now the maindeck seems very strong in game one and unless someone is mainboarding Anger of the Gods or [[Drown in Sorrow], the deck can steamroll most other decks.
I have not tested against very fast mono-red agro or Atarka Red with this deck but I still want to stick with it for at least one FNM and see how it does.
Sagu Mauler
is one card I was considering because it can be played as quickly as turn 3 (I think..)
Wild Slash
is a great turn two play which is sometimes possible after dropping an Elvish Mystic because I can burn their first creature then ramp into a three-drop or morph creature. The card is also just good for killing off small dudes.
I am running 4 Rattleclaw Mystic because it is great for mana fixing and ramp and can be turned into somewhat of a threat with
Atarka's Command
.
I am relying on some burn in the deck to finish opponents off or even ramp!
Atarka's Command
on turn two dropping a third land into a turn-four collected company is definitely very satisfying to play. I would love suggestions on the deck and I will warn you, the deck is subject to change because I am always screwing around on tappedout and it may be frustrating to see the deck constantly change but that is just how I do things with MTG tinkering.
Flamewake Phoenix has not been getting very much love but I really love it in this deck because it has haste when tutored with Collected Company and also can be recurred with its ferocious ability.
So yeah guys please give it a test and hopefully it isn't coming off as a stock deck that you see a lot on here.