Tribal Aggro, simple and effective. All creatures take advantage on one of these two of these situations: humans entering the battlefield or attacking (the battalion mechanic and akroan hoplytes). All sorceries and instants also take advantage of the number of creatures, attacking(dragonrage) or not. It's meant to be a fast deck:
Turn 1: Cast Champion of the Parish (He will be HUGE once the others enters the battlefield);
Turn 2: Cast
Akroan Hoplite
(get lotsof bonus by attacking with other creatures)(attack with the champion);
Turn 3: Cast
Frontline Medic
(basically makes everybody invincible if attacking with other 2 creatures at the same time, so you can attack with no regrets)(attack with the champion and the hoplites);
Turn 4: Cast the other humans (Archetype of Courage/first strike, Hanweir Militia Captain
/becomes a huge creature and makes tokens,
Kessig Malcontents
/makes huge damage to opponent if you have lots of humans, Tajic, Blade of the Legion/huge creature in this deck and by this turn basically a 7/7 for 4 mana) and...
ATTACK ATTACK ATTACK
This is a ideal situation, but you can see where i am going and the advantages they take when attacking together.You can recover life using
Ondu Rising
, destroy a big creature with
Outnumber
, make damage to the opponent with Impact Tremors, get lots of mana with
Dragonrage
ever since creatures will attack like an army and finally using
Mizzium Mortars
to destroy those who are blocking you.
This is a budget deck, but a effective one.I really like it and I hope you like it too :)
GO AGGRO!