This deck mostly wants to take advantage of enchantments. There are several things this deck does to win. Fist the large amounts of auras allows you to take advantage of Estrid's untap ability, especially with the land enchantments. Speaking of land enchantments there are a few large spells you can cast with the extra mana this deck give, such as the Eldrazi conscription. There are plenty of good creatures to enchant. There is also an infinite combo in this deck. Using The Chain Veil and Estrid you can gain infinite planeswalker activations, which means infinite mana and allows you to basically dump your entire library with her ult. It is done by using Estrids -1 to enchant the chain veil. Then you activate the chain veil, allowing you to use Estrid again untaping the chain veil. If you had Forge of heroes and activated it so that Estrid had and extra loyalty counter then Estrid will hit the exact number of counters so that when you ult she will die. You then play her (you should always have enough with the untapping and floating mana from enchanted lands). Because Chain veil's ability is linked to you and not Estrid you can activate Estrid for as many times as you previously activated chain veil meaning you will always be ahead on planeswalker activations. In short, this means that you have infinite planeswalker activations, which should win you the game assuming you understood all that.(I think there is a great youtube video on this if you just look up Estrid, the masked combo) Finally, there is Approach just in case.(Do note that stasis would be a good addition, however I did not include it due to it being very unfun to play against.)

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Date added 4 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

30 - 0 Rares

19 - 0 Uncommons

22 - 0 Commons

Cards 100
Avg. CMC 3.52
Tokens Angel 4/4 W, Beast 3/3 G, Beast 5/5 G, Cat 2/2 W, Clue, Mask, Horror */* C, Squirrel 1/1 G
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