Sideboard

Sorcery (3)

Artifact (1)

Planeswalker (3)

Enchantment (2)


This deck looks to win preferably by turn 6 by causing a large amount of damage in a single combat phase. It uses the effects of cards like Adeliz, the Cinder Wind to boost the power of wizard creatures, along with Burning Prophet for filtering and being a good source of damage even if Adeliz isnt on the field. Dreadhorde Arcanist is used to recur cheap spells like Maximize Altitude and Shock , or sometimes even spells like Wizard's Lightning and Skewer the Critics . Maximize Altitude allows Dreadhorde Arcanist to attack over other creatures and at the same time allow another creature to go over for free using Dreadhorde's ability. Having Samut's Sprint on the deck is debatable, but I've had some success by using it on Dreadhorde Arcanist and speeding up the game that way, regardless its decent because it gives a Shock worth of damage to a creature, scries, and its an easy target for Dreadhorde's ability. Can't say for sure on how competitive this deck is, but it surely is super fun to pull off.

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I believe this is as hard as you can push wizard aggro right now; and as far as I can see its pretty good! The biggest change was adding God-Eternal Kefnet , it serves the purpose of being a large creature that is both hard to remove and can also double the instant and sorcery spells the deck has.

As for matchups its best ones have been against mono-red and mono-blue. They both struggle to get over our creatures, since most are 3 toughness and above, as well as having protection with stormtamer and sometimes Samut's Sprint . While the deck can easily keep their creatures of the board with burn and keep card advantage with draw and scry.

The toughest ones are against control. If you are not able to keep your creatures safe with stormtamer or be able to maintain a Burning Prophet for scry and damage the game can go south really fast. In BO3, you can sideboard in spell pierces and negate for more protection and theoretically Mizzium Tank should help too, I haven't tested it, but it should help keep the damage going if they are able to destroy all your creatures.

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Date added 4 years
Last updated 4 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 0 Mythic Rares

12 - 1 Rares

14 - 7 Uncommons

21 - 7 Commons

Cards 60
Avg. CMC 2.05
Folders Izzit
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