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Maybeboard


I made a good stuff deck for StuBi

The inspiration came from a few places:

  1. Engineered Energy

  2. Ahoy, Me Hearties!

  3. Riley Knight's YouTube video, found here, commenting on cards he expected would see play at the Ixalan Pro Tour

This is not trying to be the Sultai Energy deck that won the Pro Tour.

I built it the day before that deck list was released.

I don't want this deck to be a carbon copy of that one, so don't suggest cards that try to turn it into that, or they will be ignored.

is appreciated if you like this deck.

C'mon, show some love.

All suggestions made for this deck will be considered. That doesn't mean they will automatically be adopted, no matter how special you think they/you are.

I see decks very differently than most people. I know what suits my play style, and my local meta.

I don't follow deck building "formulas".

Think before making a suggestion. If you are going to insist up front that it is the ONLY thing that can make this deck better, or make snide comments about my choice of cards/theme, or if you are going to be a jerk in general, then save us both the trouble and just go away.

Do some research before pointing out that my cards aren't Standard legal.
I usually know What's In Standard

PLAY TIPS

Early Game

Mid Game

  • Rishkar, Peema Renegade plays nicely with Winding Constrictor, as giving any Creature a +1/+1 will add a second one. Even without the Snek on the field it gives a good early Creature boost, even if only to itself.

  • Aethersphere Harvester is an excellent mid play as it can block all day. It's especially annoying to Ixalan Ramunap Red with its Lifelink. Crew it first before bringing a Creature to the field that puts +1/+1 Counters on other Creatures, if you want to put one or more on the Harvester.

  • With enough you can make Bristling Hydra Hexproof all day long. Always trying to keep three available when it is on the field. Like Longtuek Cub it can be boosted to survive a board wipe by Yahenni's Expertise.

Late Game

  • Vraska, Relic Seeker should use its +2 ability, unless the Opponent has a Creature that needs to be shut down.

    If you use that ability twice, then activate the final ability of Vraska, Relic Seeker, you will usually win due to your two Menace Pirates.

WIN CONDITIONS

  1. Constant damage with early Creatures.

  2. Boosting lots of Creatures to make them hit harder, in the mid game.

  3. Late game boosts for Creatures through Blossoming Defense.

  4. Activating the ultimate ability of Vraska, Relic Seeker, then hitting the Opponent with an overwhelming number of Creatures.

LANDS

Lands produce slightly more than , to give a better chance of casting Attune with Aether in the early game.

Aether Hub - gives extra to play with, fixes colour screw.

Blooming Marsh is just the best Golgari dual Land at the moment.

Evolving Wilds fixes colour screw, can be sacced to activate Revolt on Fatal Push.

Scavenger Grounds can be sacced to activate Revolt on Fatal Push, Exiles Opponent's Graveyard in response to them casting or activating a card in the 'yard.


Might swap Glint-Sleeve Siphoner for Kitesail Freebooter - disrupts Opponent hand

Might swap Scavenger Grounds for Field of Ruin - destroys annoying utility Lands like Azcanta, the Sunken Ruin, can be sacced to force Opponent to shuffle their library after playing Approach of the Second Sun

Crushing Canopy gives the opportunity to shut down a flier, or destroy an Enchantment like Ixalan's Binding. Both are difficult for this deck to deal with.

Dispossess takes their Torrential Gearhulk, Verdurous Gearhulk, God-Pharaoh's Gift, Heart of Kiran, Metallic Mimic, etc.

Heroic Intervention gives protection from board wipes, and is extra useful against Control.

Vraska's Contempt gives you an extra copy to use against gods.

Yahenni's Expertise is excellent to use against decks which go wide, particularly Cat decks.


Suggestions

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Revision 11 See all

(6 years ago)

+4 Attune with Aether main
-3 Dispossess side
-2 Evolving Wilds main
+1 Forest main
+1 Heroic Intervention side
+3 Journey to Eternity  Flip side
-2 Servant of the Conduit main
-1 Swamp main
-3 Vraska's Contempt maybe
-2 Vraska, Relic Seeker maybe
Top Ranked
  • Achieved #1 position overall 6 years ago
Date added 6 years
Last updated 6 years
Legality

This deck is Modern legal.

Rarity (main - side)

4 - 0 Mythic Rares

24 - 11 Rares

18 - 0 Uncommons

5 - 4 Commons

Cards 60
Avg. CMC 2.49
Tokens Pirate 2/2 B, Treasure
Folders Favorites, potential deck ideas, Ideas, Stolen, Ixalan, potential decks to buy, Standard, energy, Archives: Standard, Deck Ideas
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