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Tajic's Battalion

Commander / EDH

spadooker


Tajic's Battalion is a budget deck for people who want an aggro commander deck that is a soldier tribal. Tajic is going to want to swing every turn and with indestructible, it is very hard to remove him from the field. This deck wants to do a few things:

  1. Go wide. Cards like Martial Coup, Launch the Fleet, Militia's Pride, and Assemble the Legion is going to give you tokens and a lot of it. Pair these up with Cathars' Crusade and you'll have some large tokens with little effort.

  2. Go big. Cards like Cathars' Crusade is going to have you put +1/+1 counters everything a creature comes in. Martial Coup for 8 mana and you'll suddenly not only wipe the board, but also get eight 1/1 soldier tokens each with eight +1/+1 token making each soldier 9/9.

This deck is a weak on mana ramp and card draws, but cards like Mentor of the Meek, Seer's Sundial, and Tamiyo's Journal will have to do. We have the obligatory Sol Ring and some Boros mana rocks to help us mana fix if we need to.

Wincons:

  1. A late game Subjugator Angel will devastate the board. She taps all creatures your opponents control which makes anyone an easy target for your army. Pair her up with Aurelia, the Warleader and you'll get two swings in with no resistance and if Basandra, Battle Seraph is on the field your opponents won't even be able to play any spells.

  2. Inquisitor's Flail is a deadly equipment in this deck. A creature equipped with this weapon will deal twice as much damage, but also take twice as much. However, Tajic doesn't care because he's indestructible. Trigger Battalion on him and if you manage to hit an opponent it swings for 14 commander damage. If you manage to give him double strike, that's a one hit KO.

  3. You can literally go through an unlimited amount of blockers with Odric, Master Tactician if he is attacking with three other creatures. Not even an unlimited amount of squirrels can stop him.

This deck is meant to go quick and go hard. There is not time for rest and you're going to want to build your board quickly. Fortunately a lot of our soldiers have low cmc which makes them easy to cast. Spells such as Eerie Interlude, Legion's Initiative and Boros Charm will protect our soldiers from a sudden board wipe. Our tokens will get caught in the process, but we can always make new ones. Sun Titan, Emeria, The Sky Ruin, and Marshal's Anthem will get us some recursion if we do manage to get caught though.

More Budget Alternatives: If you need more budget alternatives a card I almost put in the deck is Angel of Glory's Rise, but had to leave her out. Most of our soldiers are going to be humans and if you're running out of fuel in late game, playing her will get most of our soldiers back and even some of our non-soldiers. Kytheon's Irregulars almost made it into this deck as well because of their pay w/w to tap target creature. Champion of the Parish and Thalia's Lieutenant almost made is as well since they are small creatures that can get very big in this deck.

Budgetless Upgrades: If you like this deck enough and want to upgrade it Gisela, Blade of Goldnight is a definite include. She will double our output damage but halve our incoming damage. Darien, King of Kjeldor will make opponents think twice about attacking us because we'll just end up with a bunch of 1/1 soldier tokens that don't stay 1/1 for very long in this deck. Balefire Liege will give all of our creatures +2/+2 if they are Boros colors or +1/+1 if they are not. On top of that if we cast red spells will deal 3 damage to one of our opponent and casting a white spell will give us three life. Land Tax will help with that mana ramp if we need it and Elspeth, Knight-Errant will give us some tokens and her ultimate will basically win us the game.

I hope you enjoy this deck because it's something I threw together for my brother because he's new to commander and wanted an aggro deck to try out. If you have any suggestions or criticisms please feel free to leave them below. Thank you.

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Date added 6 years
Last updated 6 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

41 - 0 Rares

22 - 0 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 3.35
Tokens Angel 4/4 W, Clue, Emblem Elspeth, Sun's Champion, Human 1/1 R, Kithkin Soldier 1/1 W, Soldier 1/1 RW, Soldier 1/1 W
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