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This is a deck based around flipping coins and general chaos. I used some of the partners from Battlebond as the commanders for this and the objective of the deck is essentially for everyone at the table to have fun. Meanwhile, you're subtly (sometimes it's not so subtle) screwing with everyone's game plan in ways that (hopefully) won't make them target you since you don't really have control over what's happening. It’s not meant to be competitive at all since much of the deck is based on luck, but it’s good enough that you can win with it. You often don’t have complete control over your own actions, but that can make it even more fun. Your opponents may not always agree (that will depend on the person, my opponents loved (and hated at times) this deck in our first game with it) but hopefully they’ll enjoy playing against it.

I don’t own any of these cards so the deck list isn’t really set yet, but I’ve made a proxy copy of this deck and plan to playtest it more. Based on the first few games, this deck is hilariously fun to use and to play against, except when Planar Chaos resolves and sticks around for several turns so no one can do anything. Confusion in the Ranks + Grip of Chaos is also quite entertaining, for obvious reasons.

Feedback is always appreciated.

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Date added 5 years
Last updated 5 years
Exclude colors WBG
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

45 - 0 Rares

17 - 0 Uncommons

5 - 0 Commons

Cards 100
Avg. CMC 4.11
Tokens Elemental 1/1 R, Insect 1/1 C w/ Flying, Insect 1/1 UR
Folders Try out
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