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Hello guys, I'll try to explain the idea of this deck, as well as try to justify some of these cards. I'm actually brazilian, so I would like to apologize if my english becomes weird at some point.

( first of all, change the order of the cards to be based on CMC, it's easier to figure out the curve )

The main idea of the deck is to survive the early aggression and then stat attacking with big evasion creatures, while keeping the defense up! the creatures can grow up with +1 / +1 counters and gain a bunch of life for an alternative win condition.

cards like Wall of Omens and Authority of the Consuls are great at stopping the early aggression. Some people may be asking themselves why would I put Emancipation Angel here, since it has a big drawback for almost no benefit. Well, the idea is to transform the "bounce" effect into a positive effect, while still been able to play a 3 mana 3/3 flyer. You can always bounce Thraben Inspector or Wall of Omens back to your hand to gain some extra card draw. If the enemy turned out to be extremely aggressive, you can also bounce back ( destroy ) the Clue artifact made by Thraben Inspector, since you won't have the spare mana to active it anyway.
Thraben Inspector and Wall of Omens are never dead cards since they can replace themselves at the mid - late game, while been awesome early on. Emancipation Angel can be very usefull as a topdeck later on as well, since you can, at least, trigger Seraph Sanctuary two or tree times, wich then can trigger other effects such as Archangel of Thune or Ajani's Pridemate.

Sublime Archangel is the ideal play if you've managed to survive the early game with 2 creatures or so. The cheapers creatures can now be used to provide Exalted as well as been Up to block incoming damage, since you want to attack with a single creature at a time. Fly comes in handy by that time, as well as lifelink. Since you can safely deal damage while healing up. If you are gaining enough life points, you dont need to chump block with your creatures, since they'll have Exalted.

If you didn't have enough luck early on, then Gisela, the Broken Blade is the way you want to go. Life link, flying and first strike is what you need to stop those pesty creatures from dropping you to 0 LP. She can survive due to first strike while giving to life. Flying make it so you can win the life race againts a more mid-range deck that possess bigger creatures. Sometimes, she will win you the game herself, although the 3 toughness make it easily removed by damage spells.

Lyra Dawnbringer and Archangel of Thune are the bombs of the deck. If you can get them to stick on the board, you'll probably win. Lyra is basically the upgraded Gisela, with more stats and a big effect for angels, I think there is no need for explanations here. Archangel of Thune is amazing as well, if you have at least one Seraph Sanctuary on the field, it comes as a 4/5 that already pump up your creatures and gained you 1 life. It synergizes so well with Seraph Sanctuary, Authority of the Consuls and Oketra's Monument, as well as lifeling itself. everytime you swing a big Flying Exalted lifelink creature you'll get tons of health, pump your creatures, that then become threats as well. It is a Snowball. You can play Oketra artifact turn 3, and turn for drop Archangel of Thune with a Seraph Sanctuary on play for great value.

Felidar Sovereign is in the deck as well. Some people may blame me for this, but It's actually quite decend here. People tend to build around this card and win with it's ability. But since our deck uses life synergy it can be our second win condition as well. People also try to kill this creature as fast as possible, and that can be usefull to lure some threats out of the sigh from our angels. I mean, what are we sacrificing to put them into the deck? 2 slots of cards and the fact that we are playing a 6 mana 4/6 vigilance lifelink. I do like a 4/6 lifelink vigilance in this deck to be honest.

Avacyn, Angel of Hope is there only for fun. Come on, we are playing tribal angels guys, no one wants to be wining a pro tour with it right? you can also cheat it out with Windbrisk Heights for some great moments with your friends.

What you guys think? I would love to hear your opinion and sugestion down below.

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Date added 5 years
Last updated 5 years
Legality

This deck is not Modern legal.

Rarity (main - side)

10 - 0 Mythic Rares

16 - 0 Rares

11 - 0 Uncommons

9 - 0 Commons

Cards 60
Avg. CMC 3.05
Tokens Clue, Warrior 1/1 W w/ Vigilance
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