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Nightmare Zone - Chainer, Dementia Master (EDH)

Commander / EDH Mono-Black



Instant (1)

Show your opponents what a nightmare can really do to them. This deck is a combination of discard, sacrifice, recursion, and unblockable creatures all to make it difficult for you opponents to keep their life totals high and stay alive. The goal is to ramp hard and then play Chainer, Dementia Master to use his ability multiple times for cool combos or to pay for game winning X spells ( Torment of Hailfire and Exsanguinate ).

Chainer, Dementia Master enables the ability to recur creatures for only 3 mana and 3 life AT INSTANT SPEED. Obviously we want creatures in the graveyard to choose from in the first place so play cards like Entomb and Buried Alive . Sometimes we want those creatures to be killed to be brought back yet again by the same ability so we need sacrifice like Ashnod's Altar and Altar of Dementia . The one downside to Chainer is its final text which will exile all recurred creatures if he is removed. To prevent this, sacrificing our creatures in response is a great way to handle it. As you read through this deck list please keep in mind his abilities and how they synergize with the other cards.

This deck is in early development so any feedback is greatly welcomed and appreciated!

We obviously need ramp, and we prefer it to be black mana. Most of the mana sources to provide black mana, but for those that do not, Bog Initiate is good for fixing that.

A list of all ramp spells (15 total) in this deck are: Burnished Hart , Crypt Ghast , Nirkana Revenant , Solemn Simulacrum , Soldevi Adnate , Ashnod's Altar , Charcoal Diamond , Coalition Relic , Coldsteel Heart , Phyrexian Altar , Skull of Ramos , Sol Ring , Nykthos, Shrine to Nyx , Phyrexian Tower , Cabal Coffers

There are several spells in black that drain us of life slowly... One of the meanest ones is our own commander. To fix this, we need lifegain. A list of all lifegain spells (10 total) in this deck are: Blood Artist , Crypt Ghast , Disciple of Bolas , Disciple of Griselbrand , Kokusho, the Evening Star , Noxious Gearhulk , Exsanguinate , Bloodchief Ascension , Exquisite Blood , Gray Merchant of Asphodel
Out of anything this deck must have, it is a sacrifice outlet. Without the ability to sacrifice, the deck is likely to perform slowly, or not at all. A list of all sac outlets in this deck (14 total) are: Disciple of Bolas , Disciple of Griselbrand , Plaguecrafter , Soldevi Adnate , Viscera Seer , Yawgmoth, Thran Physician , Altar of Dementia , Ashnod's Altar , Phyrexian Altar , Sidisi, Undead Vizier , High Market , Phyrexian Tower , Contamination , Gate to Phyrexia
This deck depends on two types of tutors. The first category is hand tutors in which we pull cards from our library to our hand, and the second are those that let us selectively feed the graveyard. A list of all tutors (5 total) in this deck are: Entomb , Expedition Map , Demonic Tutor , Buried Alive , Sidisi, Undead Vizier

Additionally, we want to feed our graveyard if possible. A list of all cards that do so are (8 total): Mindslicer , Entomb , Altar of Dementia , Mesmeric Orb , Buried Alive , Dark Deal , Chains of Mephistopheles , Stitcher's Supplier

Draw is a crucial component to any EDH deck. A list of the 8 draw cards in this deck are: Disciple of Bolas , Solemn Simulacrum , Yawgmoth, Thran Physician , Skullclamp , Dark Deal , Necropotence , Phyrexian Arena , Anvil of Bogardan
Lastly, every good EDH deck has removal spells. Being mono black, this deck struggles with removal of most things other than creatures. A list of all removal spells are (16 total): Meteor Golem , Noxious Gearhulk , Sheoldred, Whispering One , Shriekmaw , Yawgmoth, Thran Physician , Imp's Mischief , Withering Boon , Sadistic Sacrament , Damnation , Mutilate , Torment of Hailfire , Toxic Deluge , Bojuka Bog , Withered Wretch , Strip Mine , Gate to Phyrexia , Leyline of the Void

Obviously the X spells listed in the introduction can win games. Exsanguinate for dealing massive damage around the board (and then gaining it), and Torment of Hailfire for making the opponent have no hand and/or far fewer permanents on the battlefield.

Nirkana Revenant + lots of mana: this is pretty straightforward... Dump all that black mana you have available and just swing some massive damage at one of your opponents.

Gray Merchant of Asphodel / Kokusho, the Evening Star + Chainer, Dementia Master + sacrifice: gain so much life, deal so much damage...

Soldevi Adnate : This card is fantastic for ramp and has many synergies. Get this guy out as quick as you can and sacrifice Solemn Simulacrum to get your commander out AND recur on the same turn which can easily stop your opponent from building up a response quick enough. Additionally at later game, sacrificing creatures like Kokusho, the Evening Star can give enough mana to recur it an addition two times each turn which is A LOT of life gained for you and lost for your opponents.

Xiahou Dun, the One-Eyed : this dude explains himself... basically reusable everything. Horsemanship ability also has synergy with the swords to get their trigger.


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97% Competitive

Top Ranked
Date added 6 months
Last updated 2 weeks

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.30
Tokens 2/2 Zombie
Folders Uncategorized, Possible decks, EDH, ideas EDH, Deck, Cool Decks, Black Deck Ideas, stuff to look at
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