My first mono-red deck was a highly oppressive Zo-Zu deck, but the wins came very few and far between, so I re-worked that into a Neheb deck. I had seen someone in my playgroup run it, but not a storm variant like I decided to go with, and i did not realize how strong this version of it is. You can go from 0-60 in the blink of an eye with this deck, and fizzle out just as fast if your hand doesn't have gas - the caveat of all mono-red decks. I wouldn't say this is optimized for cedh , but it can win as early as t3 if you got the right rocks on the board, a table wide damage spell, and Aggravated Assault to go infinite with.

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Sooo, this deck has seen a bit of a revamp, but it's still in essence the same deck...you keep the foot on the gas, make a lot of mana, and burn the table out. I've removed Aggravated Assault from all of my decks because you just have to be a better player than relying on a BORING two card win on the spot combo. Yeah, the card can win me games on turn 3 if I get a god hand and no one has interaction, but I rather finesse wins out with skill than windmill a dumb combo. I do still think extra combats are essential in Neheb so I added World at War, Relentless Assault, and Seize the Day, which can very well be gg for the table if you have enough gas in hand. Speaking of gas, I've added the following to keep the cards coming: March of Reckless Joy. Reckless Impulse, Rob the Archives, and last but not least Memory Jar. I've also added some draw lands like War Room, Bonders' Enclave and Arch of Orcaza because you want to keep the cards flowing from your deck into your hand any way you can. I've made some changes to rocks like Ruby Medallian, which seems to make it in and out of deck, but I've come to realize how strong the medallians are , especially in a deck that wants to storm out. Tibalt's Trickery and the new Wild Magic Surge should be strongly considered for EVERY mono red deck, so they're in here now. Last but not least, I've added Strionic Resonator because double Neheb, or Inferno of the Star Mounts (also new) triggers are realllly nice.

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98% Casual

Competitive

Revision 54 See all

(8 months ago)

-1 Ignite the Future main
+1 Wrenn's Resolve main
Top Ranked
Date added 4 years
Last updated 8 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

16 - 0 Mythic Rares

36 - 0 Rares

16 - 0 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 2.62
Tokens City's Blessing, Construct 0/0 C, Treasure
Folders EDH Favs, Neheb the Eternal, EDH Decks, Neheb, the Eternal, Awesome Decks, EDH decks, Possible decks, Fun Decks
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