Commander / EDH
SCORE: 7 | 8 COMMENTS | 1992 VIEWS | IN 3 FOLDERS
Teeny Tiny update —April 9, 2015
Other than Valakut, the Molten Pinnacle and a couple cards, mountains in this deck really aren't needed all that much. Rogue's Passage, however, works very nicely with big beatsticks like the dragons, Colossus of Akros, and Myr Battlesphere :).
Me again, here are two cards that might help, Thran Dynamo and Mycosynth Golem, the first is great mana ramp plus it can be brought back via Goblin Welder. The second, well, This is an artifact deck right?
April 7, 2015 1:14 p.m.
Coinman1863 You're 5/5 now! Haha
Thran Dynamo Is definitely an awesome card. Only problem I have with putting it in is that I don't know what to take out for it (maybe Commander's Sphere) and that I haven't had much of a problem with mana. Out of the 10 or so games I've gotten to play with my friends I've only been mana-screwed once. And that one time was because I didn't even get the 4 mana needed to cast Daretti. I feel like by the time I get 4 mana and can cast Daretti then I'm pretty solid from then on because I can start cycling for lands or mana ramp.
Mycosynth Golem is another odd one. I've seen it before and thought that my deck didn't have enough artifact creatures to justify putting it in. Looking at it now, I see that I actually have 16 artifact creatures which is more than enough. Now the only reservations I have are the same ones listed for Thran Dynamo. I just don't know what I'd take out to put that card in and I don't generally seem to have an issue with casting cards. The difference being if I can get this card out, I might be able to play 2-3 artifacts a turn instead of 1-2. If I get my hands on a copy of this I'll definitely try play-testing it.