MTG Combo: Metalworker + Staff of Domination


VietMoneys on Stuffy Doll for President

1 month ago

Hey greyson161, thanks for the kind words. I wouldn't really consider my build of Nin to be a competitive take, necessarily. I've devoted a fair bit of the deck to pulling Stuffy Doll from my library, as his strange mechanic sort of breaks the balance inherent in Nin's ability, allowing you to draw cards and deal direct damage simultaneously. This is a bit cutesy and definitely way too disruptable/expensive to be considered a cEDH wincon, but it makes me smile!

That said, this deck definitely includes a number of ways to create "infinite" mana, many of which are cEDH Staples. Grim Monolith + Power Artifact , Basalt Monolith + Rings of Brighthearth , Metalworker + Staff of Domination , and Deadeye Navigator + Palinchron can all accomplish that feat, and that is a mighty tool indeed in this deck. Not only is it a one-hit KO with the aforementioned Stuffy Doll interaction, but boat-loads of mana can be translated very simply into boatloads of cards. Usually I'm dropping an ETB creature, cashing in its value, then slamming it for as much damage as I can afford in order to refil my hand. There are a number of cards that cause damage/loss of life when I draw, including both Niv Mizzets, Psychosis Crawler , and - a bit more indirectly - The Locust God . I also run Blightsteel and Lightning Greaves for good measure, and Laboratory Maniac is a great wincon when I'm over 100 mana. Oh, and even though I find the combo distateful, this deck also runs Kiki-Jiki, Mirror Breaker + Zealous Conscripts , because both halves of that combo are independently excellent in this deck.

Hope some of this was helpful/interesting! For my part, I think more competitive builds of Nin are less creature-heavy and run a bit more control/wheel effects. The Spike Feeders YouTube channel often features a pretty spicy build of Nin, which you can see pop off in this episode: Of course, this was before we lost Paradox Engine (RIP). Happy brewing!

FeralKitten on Combos for Daretti

3 years ago

Depends on what you're looking for here, but are some that I use:

Darksteel Forge + Mycosynth Lattice + Nevinyrral's Disk : Repeatable blow up your opponents' entire boards.
Mycosynth Lattice + Vandalblast : Blow up opponents boards.
Karn, Silver Golem + Mycosynth Lattice : Blow up lands for .
Metalworker + Staff of Domination + 3+ artifacts in hand: Infinite mana, life, creature tap/untaps and draw your deck.
Krark-Clan Ironworks + Nim Deathmantle + any creature that creates 2 or more tokens: Infinite mana and tokens. Use with Wurmcoil Engine, Precursor Golem, Pentavus, etc.
Arcbound Ravager + Dross Scorpion + Myr Turbine : Infinitely large Arcbound Ravager.
Rings of Brighthearth + anything really - Just so good with so many things. If you have infinite mana combos, you're probably already running it, but it's also great with stuff like Memory Jar/Magus of the Wheel to see more cards and fill the yard and Burnished Hart for serious ramp. Also awesome with the tutor effects from Kuldotha Forgemaster, Ring of Three Wishes and Planar Portal.

Don't discount having too many infinite mana combos. They feed your wheel effects and expensive tutors so you can assemble your game-ending combo. Also nice to take someone out outta nowhere with a Steel Hellkite :)