|Commander / EDH||Legal|
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|Urza's Legacy (ULG)||Rare|
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Creature — Treefolk
When Weatherseed Treefolk dies, return it to its owner's hand.
Weatherseed Treefolk Discussion
7 months ago
Love the concept! gota couple suggestions, figured I'll accordian them to keep from filling up the whole page.
Predator, Flagship is costly, but lets be honest - mono-green doesn't care about that. giving flight for troops to evade or block, anti-aircraft cannons, and the tractor beam to lift up enemy ground-pounders, this colorless removal engine is worth evey mana spent on it.
Arena + Combat step: Declare attackers. Before blockers, activate arena, Choosing one of your tapped attacking creatures. the creature picks a fight before blockers, potentially giving a 2-1 for you if they block afterwards, but otherwise taking out a blocker and still getting all their damage through.
Genesis is amazing for recusion, if that's your thing (I know it's mine, but not everyone elses), and it's a 3 drop if you hard cast it with Her fluffiness on the field.
Trolls of Tel-Jilad offers regen for your forces (or allies, in exchange for favors...)
Krosan warchief acts like a mini trolls of T-J for beasts, and reduces their cost as well. more a niche card, but worth mentioning if you end up going that route.
Weatherseed Treefolk is fragile, but returns to hand when killed.
Phytotitan is even more fragile, but returns for free
Masked Admirers is a card drawing chump blocker. while it doesn't get the cost reduction, it definatly will dish out the damage over a game with trades. and the card draw for ETB is icing on the cake.
Gurzigost is a wierd huge guy that smashes face, all for the low low cost of ... recycling your graveyard. oh no... /endsarcasm
Ulvenwald Hydra grows based on your land base, and fetches a land as an etb trigger. added bonus: has reach to deal with fliers.
Oran-Reif Hydra grows to monstrous sizes as the game progresses. not all that exciting, but cheap ($ wise)
Dungrove Elder is completely worth the G mana cost once you hit 4 lands, and will only get bigger as the game goes on.
Terra Stomper , Carnage Tyrant , Chameleon Colossus , Kodama of the North Tree , Kalonian Behemoth , Gaea's Revenge , and Ancient Ooze just do what they normally do with efficiency: smash. they aren't pretty or fancy, but they are cost efficient before your general's discount, so they smash hard for cheap.
Skysnare Spider has the two most important keywords for green multiplayer: vilgilance and reach
Hydra Omnivore lets you get damage through defenses of players by ignoring that player entirely and focusing elswhere.
Indrik Stomphowler and Conclave Naturalists might be good replacements for reclaimation sage, with you commander out they cost the same. Destructor Dragon acts the same on death, but hits planeswalkers and lands as well.
Woodfall Primus is a solid (abet later game) removal that returns to work again.
World Breaker acts as an exile, and is colorless to boot. added benefits are reach and recurrable.
Wickerbough Elder gets the cost reduction, despite being a 3/3 base when cast.
Wolfbriar Elemental lets you dump green into a token army of 2/2s if you need to spread out the love or create some chump blockers. quantity has it's own quality sometimes.
Vorapede is a undying buggy with vigilance for 3 when your general is out
Thornling is a solid all-round stomper that is hard to deal with, via indistructable and increasable toughness.
Thrun, the Last Troll is another hard to deal with threat: hexproof, uncounterable, and regenerate means not a whole lot can touch him.
Spearbreaker Behemoth can act as a duribility booster by giving indistructibility
Krosan Drover is a good card for the really expensive creatures, giving another cost reduction.
Ulvenwald Observer is a solid card-draw engine for the deck when things die
Nessian Game Warden lets you sift through your deck based on forests in play
Brooding Saurian is typically just a sideboard card against control matchups, but worth mentioning all the same.
Stone-Tongue Basilisk is a cheap ($ wise) little guy that can field-wipe an opponent if you time a swing right.
Kamahl, Fist of Krosa should go in every green deck that he can. this goes double for mono-green. Overrun as an repeatable instant? check. wrath countermeasures? Living Plane that only hits opponents for G per land. totally worth it.
2 years ago
I have always loved Lifeline as a card, and try to look for ways to abuse it. The more I play with it, the more I think it will likely not survive a turn around the table. But hey, that's ok, I'll have made my point by then!
I just threw this together off the top my head, and I didn't look up any other Jarad decks, so I hope I'm kind of on the right path here.
2 years ago
Relentless Dead and Weatherseed Treefolk(though treefolk sadly doesn't trigger aluren) give you alternatives to Endless Cockroaches or just more redundancy to get that effect out(and has a nice effect on relentless of letting you bring back Carrion Feeder
Love Aluren shenanigans! :D
3 years ago
Rellos is correct. You want something closer to 40 creatures if you are going to utilize Myael effectivel without scry effects. Look at Mycoid Shepherd, Paleoloth, Meglonoth, Woolly Thoctar, Angel of Serenity, Bogardan Hellkite, Caller of the Pack, Nylea, God of the Hunt, Surrak, the Hunt Caller, Enlisted Wurm, Cliffrunner Behemoth, Deadbridge Goliath, Avatar of Might, Kodama of the North Tree, Myojin of Life's Web, Panglacial Wurm, Silvos, Rogue Elemental, Spearbreaker Behemoth, Weatherseed Treefolk, and Heliod, God of the Sun.
3 years ago
I love obscure tribal decks, but I feel like you could do better with some of the Treefolk - Battlewand Oak and Cloudcrown Oak, and to a lesser extent Black Poplar Shaman and Weed-Pruner Poplar, seem underwhelming. I'm not saying they're bad in a tribal deck that produces gobs of mana, but there's a couple more powerful treefolk I'd recommend putting in instead. Nemata, Grove Guardian, Ghoultree, Fendeep Summoner, Weatherseed Treefolk, and Ebony Treefolk would all be worth consideration. You could also cut some of the noncreatures to add these to increase the chances of Colfenor proccing. Finally, I really think your deck needs boardwipe of some kind - it's a necessity in Commander to have at least one or two outs in case someone is doing something more ridiculous than you are. Languish is good because it's somewhat one-sided for you, but you probably want something like Life's Finale and/or Nevinyrral's Disk as well. +1 from me!
3 years ago
Alright, think I've narrowed it down a bit more.
3 years ago
Mostly cut some pretty uninspiring and underwhelming cards.
Kor Skyfisher/ Emancipation Angel: Having 5 of the same effects was too much. Dead draw with any of the others. Whitemane Lion, Stonecloaker, Fleetfoot Panther also do the same but they have Flash and I may end up cutting another one (the others couldn't bounce potential removal targets).
Added some big beats and little dorks and a little non-creature ramp.
Armada Wurm: 2 5/5 tramples for 6 is value.
Novablast Wurm: Clears the board but allows for Karametra to stick around. Will have to see how it plays with others.
Silvos, Rogue Elemental: A regenerating fatty with trample. Sort of a theme going on here.
Weatherseed Treefolk: There's something nice about a creature that has a decent body, 5/3 with trample that I could care less if it dies since I get it back. Means more land drops via Karametra and is a decent attacker.
Gaea's Herald: A little bit of creature protection never hurt.
Possible Chopping Block
These are cards that work well with the theme but maybe aren't the greatest.
Sporemound: A Landfall fungus that makes 1/1 tokens for 5 CMC. Not bad, not the greatest. Sort of a pet card that I always wanted to work (Totally want to make a Thallid deck for giggles).
Fleetfoot Panther: Currently have 2 other cards that do the same but the other two are cheaper, or also have another added effect.
Oran-Rief Hydra: Pretty decent, 5/5 trample for 6 CMC. However it has to grow a bit before it really dominates. I still have high hopes for this one though.
3 years ago
Looks fun. I suggest adding in an additional Lignify or two, swapping Windstorm for Whirlwind and adding in Treefolk Harbinger, which can tutor also for Lignify and Reach of Branches. Speaking of which, a card as replayable as Reach of Branches should only hold one or two slots in your deck, you don't need four. None-the-less, treefolk hold a special place in my heart and I'm glad to see someone else enjoying them.
P.S. Weatherseed Treefolk has always been my favorite treefolk. It just never goes away.
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