Warmind Infantry

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Warmind Infantry

Creature — Elemental Soldier

Battalion — Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn.

TheVectornaut on The Final Crusade (Help needed)

7 years ago

I also would remove green, unless you switch to G/W with cards like Avacyn's Pilgrim, Sigarda, Heron's Grace, Heron's Grace Champion, etc. To avoid mana issues, you could consider just adopting a more aggressive strategy like Boros Battalion. The goal being to play a swathe of aggressive beaters like Legion Loyalist, Daring Skyjek, Boros Elite, and Skyknight Legionnaire. Then, you just have a handful of angels like Aurelia, the Warleader sitting atop the curve. With some craftiness, you can fit other angels into the list, assuming you really love the tribal theme. Tajic, Blade of the Legion could become Archangel of Tithes, Warmind Infantry could become Emancipation Angel, and so on.

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