Wall of Shadows


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Chronicles (CHR) Common
Legends (LEG) Common

Combos Browse all

Wall of Shadows

Creature — Wall

Defender (This creature can't attack.)

Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking.

Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls.

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Wall of Shadows Discussion

DrukenReaps on TAH DAH! It's gone!

9 months ago

Well I don't want to destroy the wall tribe you got going here as that is kinda neat but here is what I would take out:

Carrion Wall, Fog Bank, Reinforced Bulwark, Wall of Shadows, Wall of Vapor, Wall of Spears

good walls but some of them have too low toughness or just don't really help you do anything. Best way to know what to take out though is to play the deck and mark the low impact cards.

nuggnugg on My Walls bring all the boys to the Yard. (UPDATED)

9 months ago

Those are really solid suggestions @Corrosive_Cat. I like the Shielded by Faith and Entangler combo. I could actually just put Entangler in the deck and attach it to something like Wall of Shadows.

hyperlocke on Wall of Souls and Wall ...

1 year ago

Adding to the correct comment above:

It seems the confusion about Wall of Shadows stems from the old rule text on the card. The current Oracle text reads:

Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking.

The new wording makes it very clear that the damage is prevented, thus never dealt.

The Oracle wording can be found (among others) on the official Gatherer, on TappedOut's card page, or on magiccards.info.

TheRedMage on Wall of Souls and Wall ...

1 year ago

Your friend is wrong on both cases. Damage that is prevented does not count as dealt, so your Wall of Shadows would survive. Also, it doesn't matter what the toughness of Wall of Souls is - it's still taking 39 damage, unless the creature it is blocking has trample. So your friend would take 39.

boneknitter on Wall of Souls and Wall ...

1 year ago

I run both of these walls in my Planeswalker deck and a rules question came up for both cards during a game last night and I would like clarification.

Wall of Shadows

My friend attacked me with a Myr Battlesphere that had a Sword of Kaldra equipped to it and I blocked it with the Wall of Shadows. My friend's argument was that in order for the damage to Wall of Shadows to be reduced to 0, damage has to be dealt to it, therefore, Sword of Kaldra's ability would trigger, exiling my Wall of Shadows. Is my friend correct, or should Wall of Shadows remained on the field? We were all confused on the interaction of the cards involved.

Wall of Souls

In the same game, my friend again attacked me with the same Myr Battlesphere with the Sword of Kaldra attached and I blocked with a Wall of Souls. My friend's argument is that Wall of Souls can only deal back 4 damage because that's the maximum amount of damage it can take before it dies. Is he correct, or would he have taken back the 39 damage his creature dealt to my Wall of Souls?

bushido_man96 on Volrath Voltron Reanimator

1 year ago

Ok, I've made some changes with what I had on hand. Here's what I've done so far:

In: Charcoal Diamond, Dauthi Embrace, Sol Ring, Hell's Caretaker, Ascendant Evincar, Distended Mindbender, Abundant Maw, Artisan of Kozilek, and Thornbite Staff.

Out: Soratami Cloud Chariot, Western Paladin, Eastern Paladin, Distorting Lens, Delraich, Wall of Shadows, Infernal Spawn of Evil, Sorceress Queen, and Commander Greven il-Vec.

Now, as I acquire some of the other cards, I'll need to decide what stays and what goes. What should I switch out for Buried Alive at this point? I do have a Jet Medallion, but do I really need it? Hopefully I'll get some play testing done with it this weekend and see how it goes.

carpecanum on Wait, Those Can't Attack! (UNDER RENOVATION)

2 years ago

Fist of Suns brings your boss out early, so does Mirari's Wake

Living Wall and Wall of Shadows are hard to kill and Carnivorous Plant is kinda cool

with every 5 color deck i make i always try to fit in at least one Bringer...Bringer of the Black Dawn,Bringer of the Blue Dawn,Bringer of the Green Dawn,Bringer of the Red Dawn,Bringer of the White Dawn

blue and black would help the most here i think

Spidersilk Armor could help your walls get...taller

kamaki3300 on bearer of the heavens v1.0

2 years ago

@ODINorman - Even if I cant play Bearer of the Heavens onto the battlefield form my hand, if I get it into my graveyard I can use Unburial Rites to get him out then use Rescue from the Underworld to destroy bearer and pull it right back out. The dual colored lands are what I had available but Temple of Deceit would be a good addition/replacement. I think Index and Ponder would both be good to add as well as Wall of Shadows and Fog Bank. My thought for early game was to just take the damage since once the combo happens it should be game over since everyone loses all permanents but bearer and a friend come back to the battlefield.

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