|Commander / EDH||Legal|
Printings View all
|Tenth Edition (10E)||Uncommon|
|Eighth Edition (8ED)||Uncommon|
|Seventh Edition (7ED)||Uncommon|
|Classic Sixth Edition (6ED)||Uncommon|
|Fifth Edition (5ED)||Uncommon|
|Fourth Edition (4ED)||Uncommon|
|4th Edition Foreign Black Border (4EDFBB)||Uncommon|
|Revised Edition (3ED)||Uncommon|
|Revised Foreign Black Border (3EDFBB)||Uncommon|
|Unlimited Edition (2ED)||Uncommon|
|Collector's Edition (CED)||Uncommon|
|International Collector's Edition (CEI)||Uncommon|
|Limited Edition Beta (LEB)||Uncommon|
|Limited Edition Alpha (LEA)||Uncommon|
Combos Browse all
Wall of Air
Creature — Wall
Defender, flying (This creature can't attack, and it can block creatures with flying.)
Price & Acquistion Set Price Alerts
Wall of Air Discussion
3 days ago
Balzeron: First of all I would like to say that I am honored that my deck has helped inspire your deck building. Secondly, I have some responses to you comments below:
Amaranthine Wall and Hornet Nest are ones that I am still considering. The indestructibility is definitely a nice ability and being able to make a bunch of 1/1 flying death touchers when someone blocks the nest is pretty awesome.
Fog Bank, Guard Gomazoa, and Mindbender Spores are all great cards if you are going a more defensive route. I chose to exclude them because I am a more aggressive list and I wanted big (4 toughness or greater), cheap walls.
My deck personally doesn't want cards like Manor Gargoyle, Ezuri, Claw of Progress, Woolly Razorback, Plumeveil, Soulbound Guardians, or Fortified Area as all of these cards either have power greater than 2 or pump my creatures power. I rely heavily on staying at 2 power or less so I can abuse Tetsuko Umezawa, Fugitive or Sidar Kondo of Jamuraa.
The same goes for Doorkeeper. Mill is already hard enough to pull off with a dedicated mill deck in EDH because decks are large and there are 3 opponents. I'd rather play either larger walls or defenders with more relevant abilities.
The banding suggestions are interesting. I had to re-read the rules on banding and I did not realize it also affects attacking creatures. Those could be interesting, I'll have to think about that.
Spidersilk Armor and Tower Defense are awesome with Arcades and may very well end up in my final list. Right now I want to try out Hold the Gates over Spidersilk Armor as it has a higher upside and I already have a number of answers for fliers (Wonder, Angelic Wall, Wall of Tanglecord, Wall of Denial and Arcades himself). Since this list is aggressive, I think vigilance is actually a more impactful keyword in my deck. I already have a pseudo Tower Defense in Defender of the Order. I don't think Defender is particularly better than the Defense, but I have an old foil of it from Legions which I just really want to play.
Thanks for the comments and if you ever want another pair of eyes on your deck, let me know.
4 days ago
This is actually a deck I really want to build, and know nothing about making a commander deck, so I'm keeping a very close eye on this deck! Some card suggestions/ideas I personally have would be:
Amaranthine Wall, I played this wall in a draft game a few weeks ago and the indestructible ability pretty much won the game for me by itself, and is what inspired me to think about this kind of deck. Manor Gargoyle is another good choice for this.
Champion's Helm, Good equipment to keep our commander safe
Doorkeeper, the mill potential is pretty high here
Ezuri, Claw of Progress, since so many walls have 0 power,
Wave of Reckoning, as another board wipe
Woolly Razorback, doesn't have defender, but is cheap, becomes a 7/7, and can block literally any amount of damage 3 times
Shield Bearer, Wall of Caltrops, Wall of Shields, Fortified Area, Baton of Morale, Helm of Chatzuk, Formation, Remember banding? I used to love banding! I think banding would compliment a wall deck very well. Being able to dictate where your opponents damage goes is a big plus I think
What do you think of these suggestions? I really want to buy the cards for a deck like this soon, and your deck is a huge inspiration to me.
2 weeks ago
wraya2 This is already mentioned under the "Other Cards" tab together with 2 other cards that do the same, but thank you anyways.
rewwer That's a good suggestion, as I recently encountered some of those gods like Xenagos. I'll try it, thank you!
1 year ago
I have thought a lot about defending from attacks with walls, but it makes more sense for me to use Jace's Phantasm than either Wall of Frost or Wall of Air, because Jace's Phantasm is only one mana while the other two cards are 3. If you have any suggestions on other very low cost cards that also have a high toughness like that lmk. Thanks for the suggestion!
1 year ago
1 year ago
2 years ago
I noticed a large number of the cards in here currently have synergy with the opposing graveyard (such as Wight of Precinct Six and Guiltfeeder). While most of these types of cards are powerful in this strategy, i'd recommend cutting some of these types of cards for some cards that prevent your opponents from going ham on offense (defenders are good at this already, yes, but maybe there could be more defensive cards). the first one's i'd cut are Wight of Precinct Six, Guiltfeeder, Hover Barrier, Junktroller, Decree of Silence, Wall of Air, Disperse, Whip of Erebos, Jace's Phantasm, Baleful Strix, Mind Funeral. I would also add in some nonbasic lands with helpful effects if you get the chance and swap out some of those islands and swamps.
Potential Replacement cards I'd recommend:
Echoing Truth, Wall of Souls, Crawlspace, AEtherspouts, Hedron Crab, Silent Arbiter, Lim-Dul's Vault, Dissipation Field, Thousand-Year Elixir, Extract/Praetor's Grasp/Psychic Intrusion, Acquire/Bribery, Sphinx's Tutelage/Jace's Erasure, Nephalia Drownyard, Reliquary Tower and Archfiend of Depravity all have their respective uses for controlling enemy board state, fixing your draws, fetching the proper answers and providing uses for your mana at all stages of the game.