Vintara Snapper

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Prophecy (PCY) Uncommon

Combos Browse all

Vintara Snapper

Creature — Turtle

Vintara Snapper has shroud as long as you control no untapped lands. (It can't be the target of spells or abilities.)

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Vintara Snapper Discussion

rentyr on Turtle deck

1 year ago

Vintara Snapper is a decent two drop if you can hit GG on turn two. From the newer sets you can get Thriving Turtle (always nice to have a one drop) and Silburlind Snapper (another potential win-con if you have enough instants/sorceries to support it). I would remove Shell Skulkin because it is a bit redundant with all the shroud your deck possesses. Growth Spasm also seems to break the theme.

A good way to actually win with such an awkward creature is Assault Formation since turtles have great toughness.

Good luck! Sounds like a fun little deck.

Lame_Duck on Turtle Tribal Simple Edition

2 years ago

I'll admit I don't fully understand the decision to pair Turtles up with Auras - other than Vintara Snapper, they don't seem to have much synergy with the strategy to me - but I suppose that, other than Assault Formation, Turtles don't really synergise with anything. I do think you're running too few lands though; with your curve clustered around the 3-drops and going all the way up to 6, I would suggest going up to at least 24 lands and probably cutting down on the Silburlind Snappers to do so.