View from Above

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

View from Above

Instant

Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand.

Hypersayia9001 on Narset Token? Prowess? Spellslinger?

6 months ago

I run a deck with a similar idea, and I'd suggest looking for Sorcerer Class and View from Above

Sorcerer Class goes well with Jeskai Ascendancy, functionally giving you infinite mana for your instants and sorceries, and View from Above keeps returning to your hand, so you can keep casting it and triggering Prowess as long as you have the mana and a white permanent. Get all 3 and you have an infinite combo that goes with you Guttersnipe, Urabrask and Fiery Inscription to just burn everyone out without even having to attack.

Ender666666 on They see me Roilin', I'm Shapin'...

1 year ago

Yeah, View from Above is such fun niche tech

SufferFromEDHD on They see me Roilin', I'm Shapin'...

1 year ago

Our builds are so different!

Monastery Mentor is the perfect lieutenant for Noyan Dar. Wish I could run it in mine.

View from Above wow... PB&J

15 basic lands... any interest in the Legacy package Land Tax/Scroll Rack/Back to Basics/Dust Bowl?

ClockworkSwordfish on 30. EDH: Witch-Maw Nephilim

2 years ago

Looking very solid! The Witch-Maw is a very cool pseudo-commander to build around.

One critter that I think would back him up is Scion of Draco. Ideally he'll be for a 4/4 flyer, and also just happens to give the Nephilim vigilance, hexproof, lifelink and trample. Talk about a leg up!

If it's sheer size you're after, though, then you probably can't beat Hydra's Growth - doubling the number of counters on the Nephilim every turn is sure to get out of hand! A more devious way to do this, however, is View from Above. It gives your Nephilim flying as well as the two requisite +1/+1 counters. But here's the thing - the Nephilim is white, meaning View From Above goes right back to your hand... where it can be played again as often as you can pay for, building up a giant flying Nephilim with only one card!

Coward_Token on Illuna's Cult

3 years ago

I like it.

Genesis Storm also works

Omniscience + Petals of Insight(or View from Above if you can figure out an easy way of getting a white permanent) + Grapeshot/other storm spell

Maybe Fire Prophecy/Dream Cache to complement Brainstorm and Amass the Components

Ender666666 on Welcome to Elsha's Monastery

4 years ago

View from Above is a fave of mine that situationally allows you to cast it over and over and over again. Goes well with Jace's Sanctum

GrinningGrebe on Shaolin Monks

4 years ago

Since you're going aggro grant a bit of evasion is always a good thing. Even if it's not very "competitive" as spell View from Above can be a reusable source of prowess triggers with a white permanent on the battlefield.

I play a more spell centered list with Jori En and I was thinking to switch to Elsha and your build seems pretty interesting with the monk tribal theme! Good job!

ClockworkSwordfish on Blue-White Heroic

4 years ago

I might take out a couple of enchantments for a couple more creatures if I were you - it can be a real drag drawing nothing but spells to point at creatures, but have nothing to do with them because your opponent keeps picking off your critters. Akroan Skyguard and Phalanx Leader are both worth considering.

For your spells, I think the single best heroic enabler in blue/white might be View from Above - since all of your creatures are white, it will return to your hand every time you cast it, letting you enable Heroic as many times as you can afford! Hidden Strings is also strongly worth considering - you can tap two blockers before attacking, then untap up to two of your creatures to activate Heroic on them both. Getting a free pair of Heroic triggers so long as you can land a hit on your opponent each turn should wrap up the game quickly!

Load more