Haste (This creature can attack and Tap as soon as it comes under your control.)
At end of turn, return Viashino Sandscout to its owner's hand. (Return it only if it's in play.)
One thing I like to do is have backup - more than just the 4 cards that enable the combo. So 4 of that bodyguard, but you could also put in Kjeldoran Royal Guard , Opal-Eye, Konda's Yojimbo , and my current favorite: Palisade Giant . It costs 4WW but it's got a 7 toughness so you can absorb a lot more before you put Inviolability onto it.
And speaking of that, you could include Ghostly Possession (which adds flying), straight up Indestructibility which can enchant any permanent, not just a creature, and the new one which looks perfect for you:
It brings the creature back AND puts that enchantment right back on it! And the card costs like .25 cents to buy.
As far as the Furious Assault , like you said, you want recurring bouncy guys that you can cast again and again. Those viashino guys like Viashino Sandscout are good for that. Other things that came to mind are cards that have died, because you will be doing a lot of blocking once people see what you got going, and before you get your Bodyguard combo online. SO cards like Firewing Phoenix would be good. You want to be casting something every turn if you can. Flame-Wreathed Phoenix is nice - the Tribute ability means that you will either get a 4/4 flier for four mana, or a 2/2 Haste that goes to your hand if it ever dies. Magma Phoenix is also a board sweeper, which would handle any token or Thalid problem. Skarrgan Firebird is great, and check this out - it has Bloodthirst of 3, which means if an opponent was dealt damage this turn, it enters the battlefield with 3 +1/+1 counters. But the sweet thing is - Furious Assault triggers when you CAST the creature, BEFORE it comes into play. Which means the opponent will have been dealt damage that turn, and it will always trigger Bloodthirst!! Nice. You could consider putting more Bloodthirst cards in here since the act of casting them also activates them, so like Blood Ogre who would be a 3/3 First Strike for three mana, Stormblood Berserker , Gorehorn Minotaurs is a 5/5 for four mana, or the crown jewel of Bloodthirst creatures: Furyborn Hellkite ! How about a 12/12 flyer? :)
Cheap creatures that bounce are nice, since you're not doing it's power in damage like you would with Electropotence or Pandemonium , you just need to cast something, however small. So the cheaper the better, like Glitterfang , or how about free, like Memnite , Ornithopter or the old red Kobolds. OH! With this guy, you cast him, and he gives you mana for other, more expensive spells, AND he bounces!! Also Squee, Goblin Nabob bounces from the graveyard whenever he gets there. So he's good for Furious Assault, and for blocking.
Oh and this guy will allow you to bounce anything!
Who knew there were so many Furious Assault enablers nowadays? Haha
Other ideas that would fit in here: Scoria Wurm
bounces himself sometimes - and is a nice fatty for cheap because of that "drawback", Conjurer's Closet
which will bounce something each turn, so you can use it on cards with useful comes-into-play effects like Batterhorn
or Conquering Manticore
or something, which might work with Voyager Staff
if you wanted to have a sub-theme of those effects, which would be nice with Bogardan Hellkite
. Crystal Shard
can bounce stuff for 3 colorless or one blue (blue would be good to splash in this deck, but that's another conversation entirely).
Since you want to cast a lot of creatures, you want to draw more creatures, so consider some card draw spells like Browbeat , Burning Inquiry , Dangerous Wager , Epiphany Storm , Faithless Looting , Goblin Lore , Incendiary Command (<- highly recommended) Mad Prophet and Rummaging Goblin , Mindmoil and Shattered Perception are similar to your Puzzlebox, Reroute <- protection from targeted spells, and this last one is probably the best: Wild Guess since it's so cheap. And you already probably have Wheel of Fortune .
Ok that should do for starters! :)
Unfortunately the idea of using bouncing creatures to avoid giving your opponents stuff with Confusion in the Ranks doesn't work how you think it does. If you check the rulings for Confusion in the Ranks on Gatherer, one of them says "The permanents are exchanged only if they're both on the battlefield when the ability resolves", which means nothing gets exchanged if you bounce your stuff prior to the trigger such as the Man-o'-War example you gave in the description. I found this out the hard way with my Confusion in the Ranks deck, lol.
However, return to hand at EOT effects like Mark of Fury work great with Confusion in the Ranks so I'd suggest replacing Man-o'-War with creatures such as Viashino Sandscout or Glitterfang and you'll get the same effect.
Possible creature ideas: Hellspark Elemental , Ball Lightning , Legion Loyalist , Lightning Serpent , Viashino Sandscout , Viashino Sandstalker , Ash Zealot . I'd stick to most of what you already have, but there's always more room for ideas.
|0.02 TIX||0.02 TIX|
|Power / Toughness||2/1|
|Avg. draft pick||11.13|
|Avg. cube pick||3.22|
|Commander / EDH||Legal|