Creature — Viashino Scout
Haste <i>(This creature can attack and Tap as soon as it comes under your control.)
At end of turn, return Viashino Sandscout to its owner's hand. <i>(Return it only if it's in play.)
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Viashino Sandscout Discussion
4 months ago
Kiora_Fan-01, unfortunately, there are just too many colorless spells and lands that only produce colorless in this deck to take advantage of the Ruby Medallion and it would be a rather dead card in this deck because of that.
As for Hall of Triumph and all similar effects, since the creatures in this deck do the majority of their damage by simply entering the battlefield, and cards like Hellion Eruption, Mogg Infestation, Spawning Pit, Tooth and Nail, etc. need lots of creatures to be extremely effective, I don't really worry about buffing them up for combat damage, so I'd rather the slot containing Hall of Triumph be an actual spell that creates lots of damage with Purphoros.
Because of you mentioning Goblin Matron, I thought about spells like that that replace themselves in my hand, but paying 3 mana for a creature is too expensive (aiming for 2 mana total spent per 2 damage to each opponent), so I'm not liking it enough to put it in the deck. However, it led me to do some exploring, and I found a lot of cards I want to include: Glitterfang and Viashino Sandscout. I was surprised I didn't see Norin the Wary, so when I did a search for him, I found a couple more cards: Conjurer's Closet and Changeling Berserker. When I saw the Berserker, I thought about Cauldron of Souls, which gives me a grand total of 5 cards I want to add it: Glitterfang, Viashino Sandscout, Conjurer's Closet, Changeling Berserker, and Cauldron of Souls. Fortunately, that's exactly how many cards I didn't like in the deck (I'll talk about this more at the bottom).
rooroothepirate, it's not that it's too magical christmasland, its more that I'm going to be paying per token that I make + , which puts be 2 mana above my limit for finding out if a card is good enough for me (2 mana or less invested per trigger off of Purphoros).
I already have Norin the Wary in the deck. As for Pentavus, it fits the rule that I have about 2 mana per trigger, but I can only start it at 7 mana, and I have found that I don't often get to 7 mana, but if I do, I want to have a really efficient creature, not one that is just barely good enough. If I had one more spot in the deck, this would be in here, but I don't feel depressed it's gotten cut.
rorofat, it bothers me when my decks aren't totally capitalized XD I know it's not grammatically correct, but I'm glad that I have it like this (and it's easy to keep all my >200 edh decks nomenclature parallel too) XD Thank you! I really like Myr Battlesphere in this deck, especially with Splinter Twin, Kiki-Jiki, Mirror Breaker, or soon-to-be-added Conjurer's Closet. ;)
TheFanatic, I really like your suggestion, but I'm not sure how I feel about it. I think that it will be great in certain occasions, but not so much in others. I think really that it's more a matter of having lots of colorless mana producing lands and lots of red spells at the same time being the reason why I wouldn't get to use that mana for very much too often.
Sauron_, I feel like making the deck goblin tribal would get rid of about 40% of the deck, and replace it with cards that are sub-par in this deck. Sure, it'd be flavorful, and sure, I could run goblin tribal blanket-effects and buffs, but I'd rather just focus on dealing damage with Purphoros to all opponents equally. Being able to win simply because my creatures just entered the battlefield, and being able to kill all opponents simultaneously seems better than trying to force a goblin tribal theme... just cause.
Taking out the spell doubling effects because I RARELY get to cast >1 spell per turn, so out with Reverberate, Increasing Vengeance, Fork, Dual Casting, and Dualcaster Mage for Glitterfang, Viashino Sandscout, Conjurer's Closet, Changeling Berserker, and Cauldron of Souls.
8 months ago
One thing I like to do is have backup - more than just the 4 cards that enable the combo. So 4 of that bodyguard, but you could also put in Kjeldoran Royal Guard , Opal-Eye, Konda's Yojimbo , and my current favorite: Palisade Giant . It costs 4WW but it's got a 7 toughness so you can absorb a lot more before you put Inviolability onto it.
And speaking of that, you could include Ghostly Possession (which adds flying), straight up Indestructibility which can enchant any permanent, not just a creature, and the new one which looks perfect for you:
It brings the creature back AND puts that enchantment right back on it! And the card costs like .25 cents to buy.
As far as the Furious Assault , like you said, you want recurring bouncy guys that you can cast again and again. Those viashino guys like Viashino Sandscout are good for that. Other things that came to mind are cards that have died, because you will be doing a lot of blocking once people see what you got going, and before you get your Bodyguard combo online. SO cards like Firewing Phoenix would be good. You want to be casting something every turn if you can. Flame-Wreathed Phoenix is nice - the Tribute ability means that you will either get a 4/4 flier for four mana, or a 2/2 Haste that goes to your hand if it ever dies. Magma Phoenix is also a board sweeper, which would handle any token or Thalid problem. Skarrgan Firebird is great, and check this out - it has Bloodthirst of 3, which means if an opponent was dealt damage this turn, it enters the battlefield with 3 +1/+1 counters. But the sweet thing is - Furious Assault triggers when you CAST the creature, BEFORE it comes into play. Which means the opponent will have been dealt damage that turn, and it will always trigger Bloodthirst!! Nice. You could consider putting more Bloodthirst cards in here since the act of casting them also activates them, so like Blood Ogre who would be a 3/3 First Strike for three mana, Stormblood Berserker , Gorehorn Minotaurs is a 5/5 for four mana, or the crown jewel of Bloodthirst creatures: Furyborn Hellkite ! How about a 12/12 flyer? :)
Cheap creatures that bounce are nice, since you're not doing it's power in damage like you would with Electropotence or Pandemonium , you just need to cast something, however small. So the cheaper the better, like Glitterfang , or how about free, like Memnite , Ornithopter or the old red Kobolds. OH! With this guy, you cast him, and he gives you mana for other, more expensive spells, AND he bounces!! Also Squee, Goblin Nabob bounces from the graveyard whenever he gets there. So he's good for Furious Assault, and for blocking.
Oh and this guy will allow you to bounce anything!
Who knew there were so many Furious Assault enablers nowadays? Haha
Other ideas that would fit in here: Scoria Wurm
bounces himself sometimes - and is a nice fatty for cheap because of that "drawback", Conjurer's Closet
which will bounce something each turn, so you can use it on cards with useful comes-into-play effects like Batterhorn
or Conquering Manticore
or something, which might work with Voyager Staff
if you wanted to have a sub-theme of those effects, which would be nice with Bogardan Hellkite
. Crystal Shard
can bounce stuff for 3 colorless or one blue (blue would be good to splash in this deck, but that's another conversation entirely).
Since you want to cast a lot of creatures, you want to draw more creatures, so consider some card draw spells like Browbeat , Burning Inquiry , Dangerous Wager , Epiphany Storm , Faithless Looting , Goblin Lore , Incendiary Command (<- highly recommended) Mad Prophet and Rummaging Goblin , Mindmoil and Shattered Perception are similar to your Puzzlebox, Reroute <- protection from targeted spells, and this last one is probably the best: Wild Guess since it's so cheap. And you already probably have Wheel of Fortune .
Ok that should do for starters! :)
1 year ago
Unfortunately the idea of using bouncing creatures to avoid giving your opponents stuff with Confusion in the Ranks doesn't work how you think it does. If you check the rulings for Confusion in the Ranks on Gatherer, one of them says "The permanents are exchanged only if they're both on the battlefield when the ability resolves", which means nothing gets exchanged if you bounce your stuff prior to the trigger such as the Man-o'-War example you gave in the description. I found this out the hard way with my Confusion in the Ranks deck, lol.
However, return to hand at EOT effects like Mark of Fury work great with Confusion in the Ranks so I'd suggest replacing Man-o'-War with creatures such as Viashino Sandscout or Glitterfang and you'll get the same effect.
1 year ago
Possible creature ideas: Hellspark Elemental , Ball Lightning , Legion Loyalist , Lightning Serpent , Viashino Sandscout , Viashino Sandstalker , Ash Zealot . I'd stick to most of what you already have, but there's always more room for ideas.
1 year ago
|Power / Toughness||2/1|
|Avg. draft pick||11.13|
|Avg. cube pick||3.22|
|Commander / EDH||Legal|
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