Creature — Zombie Druid
Tap, Pay 1 life: Add one mana of any color to your mana pool.
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|Commander / EDH||Legal|
Vesper Ghoul Discussion
7 months ago
Ad Naus with the commander out it doesn't matter if the average CMC is high, you're still getting as many life points as you lose from your commander, plus the ones you get from Ad Naus. A lower average CMC will give more cards, but just consider that Ad Naus gets so much extra mileage anyways with this commander.
Lower CMC will make more explosive early plays, which is important when you can't reliably get your commander for the first couple turns. I would swap spells for permanents, and add more engine cards to help ensure the commander comes out.
- Read the Bones -> Mindblade Render
- Ancient Craving -> Phyrexian Etchings
- Devour in Shadow -> Shriekmaw
- Hatred -> Phyrexian Reclamation
- Vesper Ghoul -> Jet Medallion
- Temporal Extortion -> Plunge into Darkness
And if budget allows
Mindblade grinds value and can block/swing better than Read da Bonez. Etchings draws you the same amount of cards as Ancient Cravings after 2 turns but gives more the longer it stays and causes combotastic lifeloss. Shriekmaw is removal on an evasive creature if you want it, and it ups creature density while keeping a removal slot. Hatred is a nice burst card, but leaves you vulnerable after using it and is expensive to cast and easy to interrupt via counters/combat tricks/blocking, reclamation will let you grind value in longer games and has more of an impact earlier. Medallion outpaces the vesper ghoul immediately, coming out cheaper and being more useful with more spells per turn, and no summoning sickness. Temporal Extortion isn't great because it gives your opponents the choice, and they will always choose the better one for their situation. An extra turn is great, but half life of one player isn't all that important in combo-driven EDH. The rock changes come out earlier and help you dump your hand faster, meaning you have stronger presence sooner in the game, pretty standard in most serious decks.
Also worth checking out Loxodon Warhammer in tandem with with swamp equippers to add some life gain back in. You should also consider having a go-infinite combo for winning once you've drawn your deck. Paradox Engine fits in extremely well with Citadel or Ad Naus, and a Sensei's Divining Top + Voltaic Key gives another way to draw through the deck with Paradox. Use with a mana sink like Torment of Hailfire and you're golden
7 months ago
My no budget recommends
Tutor and Draw
Life to Effects
Mindblade Render Nightmare Lash Lashwrithe Death Cloud Dystopia Strands of Night Plunge into Darkness Withering Boon Killing Wave Circle of Affliction Phyrexian Etchings Plague of Vermin Bond of Agony Moonlight Bargain Phyrexian Reclamation
The list looks pretty tight overall. There are definitely some cards I'd be cutting though.
Hope this helps mate.
1 year ago
First I'd suggest you edit your deck list and under Format where it says Standard, change this to Modern. EDIT - Ugh, I can't actually suggest the linked cards because your deck is in the wrong format. :-(
I can think of maybe three ways to help fix your mana, that don't involve splashing green (not you Scuttlemutt or Vesper Ghoul), the first is Lotus Bloom. The second is in a similar vein Pentad Prism, slightly less efficient though. The third is a 2 card combo Invisible Stalker + Dowsing Dagger Flip, obviously this would dilute your deck more than the first two options, but maybe?
Fog effects will protect your Planeswalkers Darkness, Holy Day if you are worried about creature damage, Apostle's Blessing will work in most cases (sigh, Eldrazi), both would require you to keep 1 mana open though, then again your a control deck with counter-spells, so that shouldn't be an issue.
Your last issue is the toughest to provide a solution to, maybe Myth Realized, Cryptic Serpent? Left-field Laboratory Maniac, if you Ad Nauseam on your opponents turn or Conflagrate, if you Ad Nauseam on your turn? I'd also suggest a Boseiju, Who Shelters All in your sideboard, to protect the combo kill...
Thats all I've got, hope this at least gives you some ideas, good luck with your brew.
2 years ago
Suns_Champion: Alloy Myr also works to power up Puppet Conjurer for infinite. Similar to Puppet Conjurer you also have Ghoulcaller Gisa, Lich Lord of Unx, and Myr Propagator,, although those last two are gonna need a lot of mana dorks. I can think of Leaden Myr, Silver Myr, Alloy Myr, Apprentice Wizard (if you have a producer it gets you to the for Propagator), Crystalline Crawler, Cultivator Drone (Propagator only), Gold Myr, Magus of the Coffers, Lotus Guardian (painfully expensive), Opaline Unicorn, Scuttlemutt, Vesper Ghoul (although limited), and Kozilek's Channeler.
Myr Turbine could be great as well. After playing it, Zur tutors Animate Artifact, Ensoul Artifact, or Tezzeret's Touch and puts it on Turbine, which then goes infinite with Intruder Alarm. Same idea with Summoning Station and Throne of Empires
2 years ago
For zombies: Prized Amalgam, Shepherd of Rot, maybe a Siren of the Silent Song for some discard stax, Withered Wretch/Crypt Creeper for additional gy hate , Cryptbreaker, Lich Lord of Unx , Lord of the Accursed, Vesper Ghoul
2 years ago
If you're looking for a good discard outlet, you should try adding Pack Rat. It helps you pose a threat even if they disrupt your graveyard and could win on it's own sometimes.
2 years ago
3 years ago
I will try to put Rooftop Storm asap (also get 4 of them). So how about a mana source? Vesper Ghoul, Dark Ritual and (it's not budget friendly but will get you Rooftop Storm to your hand for 2 mana), Dark Petition? Or Deranged Assistant, mana source plus more zombies on graveyard.