|Commander / EDH||Legal|
Printings View all
|Time Spiral "Timeshifted" (TSB)||Rare|
|Fifth Edition (5ED)||Common|
|Fourth Edition (4ED)||Common|
|Revised Edition (3ED)||Common|
|Arabian Nights (ARN)||Common|
Combos Browse all
Enchantment — Aura
Enchanted creature gets +3/+3.
At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.
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Unstable Mutation Discussion
3 months ago
Noctem so far I've played it against Jeskai Control and Grixis Delver. Both fared extremely well and lost an equal amount. So it really comes down to how fast we can establish a board. The countermagic interactions with Mausoleum Wanderer has really come in handy, especially when you flash spirits in to pump it up.
I have recently made some changes. I still felt like I saw way too many lands so I cut a basic, and Unstable Mutation was a fun-of and not worth it. Phantasmal Image has been included to act as a backup Lord, and Sphinx's Revelation has been added as a one-of, in case I ever flood out.
I'll be taking this to MDN night on Thursday so I'll find out how other archetypes are!
Rubalu Thank you very much! And the anime is tremendous!
4 months ago
White destroy all creatures type cards mixed with blue counters and unsummons could help beat it. Wrath of God is a good example and there are many variations of it. A heavy control deck with a few unblockable creatures like Latch Seeker buffed with Unstable Mutation would help help you beat him. I dunno what your budget is or cards on hand but a white blue control usually (in my experience) murders any green deck. Make a human variation and use Bonds of Faith and Neurok Invisimancer
5 months ago
Here is an oddball, what about Unstable Mutation?
8 months ago
Consuming Fervor: Colorshifted Reprint of Unstable Mutation for nearly all practical purposes.
8 months ago
Did they just colorshift Unstable Mutation? I mean, I can totally see it being Red. But wow... That's an old card to pull forward.
11 months ago
Being a purveyor of Simic Bogles myself, I have a few suggestions for you.
First, try adding a little more power and toughness to your creature. An effective option for me is Unstable Mutation. If you like instant speed pump spells better, Might of Old Krosa & Groundswell are decent choices. The way I add massive power& toughness to my Bogles is by running more land so that I can play Auramancer's Guise (which basically ends the game when played if you're running the right build for it).
Second, you need a bit more card advantage, and in a quicker, more lightweight form than the Snake Umbras that you have in the deck now. Might I suggest Curiosity or Keen Sense? & by the way, 2 Aqueous Form mainboard is good, and probably also the right number to run mainboard; having an extra one in the sideboard is useful though.
Third, having enough targets for your auras. I don't mean to rub it in, but you saw the earlier comments, and I agree that you could benefit from a couple or a few Silhana Ledgewalkers. Also an honorable mention for a bigger creature to include is Witchstalker; just in case you find Silhana Ledgewalker to be a bit lackluster when compared with Invisible Stalker.
Fourth, having a proper land base. You don't have to go all out like I have with fetches and shocks, but nevertheless a land upgrade would greatly benefit you. Hinterland Harbor is a great choice, but for your build - Since you're running Yavimaya Coasts - I would say that Botanical Sanctum is likely the better choice. Personally, I'd recommend replacing the temples with the check lands and the pain lands with the fast lands.
Best of luck with your improvements...
P.S. I thought about running the man lands - Specifically the Treetop Village & the Faerie Conclave. Ultimately, I think that they just slow the deck down and are inifeective since they aren't hexproof.
P.P.S. Surgical Extraction is great to have in the sideboard if your oppent is running board wipes.
11 months ago
Why use Unstable Mutation? Also, where are your lands?