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Choose a creature type. Target player reveals his or her hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated.
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Tsabo's Decree Discussion
1 month ago
Realized that there were only eight non-creature spells in the deck. Cut 17 slivers and added 2 filling the deck with more support spells and a handfull of removal.
Plated Sliver, Sidewinder Sliver, Quilled Sliver, Shadow Sliver, Synchronous Sliver, Spectral Sliver, Mindwhip Sliver, Spitting Sliver, Heart Sliver, Two-Headed Sliver, Magma Sliver, Battering Sliver, Spinneret Sliver, Fungus Sliver, Spined Sliver, Cautery Sliver, Dormant Sliver
Expedition Map, Sol Ring, Training Grounds, Vandalblast, Chromatic Lantern, Urza's Incubator, Sphinx's Revelation, Door of Destinies, Tempt with Discovery, Supreme Verdict, Decimate, Unburial Rites, All Suns' Dawn, Obzedat's Aid, Tsabo's Decree, Austere Command, Akroma's Vengeance, Akroma's Memorial,
3 months ago
Just a few ideas without any justification:
Cards that I believe should be included: Cyclonic Rift, Dimir Doppelganger, Counterspell, Memory Erosion, Phenax, God of Deception, Mind Funeral, Keening Stone, Tainted Isle, Notion Thief, Clever Impersonator
8 months ago
Considering how most of your creatures cost 3 mana and your goal is to get as many as possible, I'd say you need all the rats and mana you can get. I would take out Extinction, Gravepurge and Tsabo's Decree to make room.
9 months ago
One isue I've run into with Karona builds is other tribal decks. Some anti-tribal hate might be useful, such as Tsabo's Decree, Extinction, or An-Zerrin Ruins (Homelands FTW!). They double as untargeted removal to get around shroud and hexproof.
1 year ago
Working on making the deck stronger, and make it easier to pull of various parts of the deck. Also fixing the mana a bit.
1 year ago
Thank you so much for your feedback! I'm glad I could make a deck that other people enjoyed.
I've played this deck a few times now and it is so much fun. With its current balance I always survive in games a really long time before I lose, or I win by a ridiculously huge margin. None of them have really been close games, but even losing with this deck is a lot of fun.
Simon, I like the effect on Shirei, but I really want to stick with strictly rats (give or take the few I have that aren't). I do, however, want to get more wipe prevention or recovery in there. Currently the cards that are pulling the most weight in that regard are Ogre Slumlord (some recovery, unless I am token heavy) and Tsabo's Decree (punishment for wipes). The recursion I have is still a little wonky, so I will be looking for more graveyard spells that give a similar benefit that Shirei would, without having to go with a non-rat creature.
1 year ago
One of my favorite anti-tribal cards is Tsabo's Decree. I had an esper colours sliver deck during the time of the Invasion block, and Tsabo's Decree gave me the perfect answer for when I ended up playing against another sliver deck. Playing a Sliver mirror isn't much fun when your own Crystalline Sliver and Clot Sliver are saving your opponent's slivers from your spot removal.
1 year ago
Speaking of Tainted Remedy, I don't see any synergy with it in this deck. Unless gaining life has become commonplace in the Legacy metagame, I predict Tainted Remedy would be useful 1/10 times if you're lucky. On top of that, Erebos, God of the Dead switches both 'lifegain hosers' off. If you have ways to make your opponents gain life, that's another story. But I don't see any of that here. If you're going vampire tribal, I suggest cutting False Cure. Tainted Remedy, Virtue's Ruin and Leyline of the Void are great sideboard cards. Waste Not may or may not be a good sideboard card. Maybe there's a sick mandess deck out there or soemthing. I was originally going to suggest cutting Underworld Dreams completely, but I've come to the conclusion that it might be good sideboard material if you're playing against things like Jeskai Ascendancy.
Drana, Liberator of Malakir is good value, but is legendary. Two might be good.
I might play one more Jet Medallion.
Dictate of Erebos won't do any work for you without a sacrifice outlet (such as Ashnod's Altar for example). You have Anowon, the Ruin Sage, as well as Captivating Vampire and Gatekeeper of Malakir to keep those pesky creatures at bay. I would cut Dictate of Erebos.
Drana, Kalastria Bloodchief is very spendy, but powerful. While not a very efficient card, I don't fault anybody for playing one in a vampire deck.
Ok, hard cuts: Everything six and up. I play many of those cards. But not in legacy. The place to play and enjoy those cards is commander.
Where are Sanguine Bond and Exquisite Blood? I respect if you don't want the game to degenerate to that combo. I leave them out of commander decks because I want to play cards that are more fun than that. I think they get a pass in a vampire tribal deck, though. I would run one of each.
Quicklist: Cuts - 19
2x False Cure
1x Waste Not - Sideboard
1x Tainted Remedy - SB
1x Virtue's Ruin - SB
1x Underworld Dreams - SB
1x Leyline of the Void - SB
1x Liliana of the Dark Realms
1x Erebos, God of the Dead
1x Liliana Vess
1x Dictate of Erebos
2x Ascendant Evincar
2x Nettlevine Blight
2x Tsabo's Decree
1x Chancellor of the Dross
1x Kalitas, Bloodchief of Ghet
Quicklist: Add - 19
1x Exquisite Blood
1x Sanguine Bond
1x Jet Medallion
2x Gatekeeper of Malakir
3x Kalastria Highborn
3x Bad Moon
2x Captivating Vampire
1x Drana, Liberator of Malakir
3x Vampire Nocturnus
1x Malakir Bloodwitch
1x Bloodlord of Vaasgoth