Trial of Solidarity
When Trial of Solidarity enters the battlefield, creatures you control get +2/+1 and gain vigilance until end of turn.
When a Cartouche enters the battlefield under your control, return Trial of Solidarity to its owner's hand.
Price & Acquistion Set Price Alerts
Trial of Solidarity Discussion
4 days ago
I would remove Initiate's Companion for Longtusk Cub, the effect of hitting an opponent is much more relevant on Longtusk and the 1 touchness of Initiate will have you trading down more often. Longtusk also pairs well with a turn one Attune with Aether
Vizier of Deferment is not a cat :-( and only stops a problem creature for one turn and doubles opponents ETB triggers, I would replace with Cast Out as it targets more relevant things in standard and provides a solution for much longer... unless they have their own Felidar Cub ;-)
Good luck with your deck.
4 days ago
I put together Cheezburger Tribal if you want to check it out, same theme. Metallic Mimic seems like it would add to the deck, and Felidar Cub is just great, 2/2 2cmc cat that can be enchantment removal if you need it.
Land wise, I'm a big fan of 20 lands + 4 Attune with Aether, making 4 of those lands Aether Hub. Helps tremendously with color fixing, and makes you a little less likely to draw land later in the game. Maybe a couple Fortified Village.
Personally, I dislike Blossoming Defense. If you want something to save your cats, Heroic Intervention is much better, only costs 1 more, and can also be used after blockers are declared but before damage when you and you're opponent are both set to lose most of your armies in the exchange. When played this way, 1-2 in a deck can turn things around for you when played right in the right circumstances.
The drawback to a lot of these cats though is that they're mostly 1-2 toughness and 1-3 power. Regal Caracal and Metallic Mimic can help, but I see why you wanted those pump cards, and I felt it too. I went with some of the new stuff though....
I really like Cartouche of Solidarity. A permanent +1/+1 and first strike for 1 mana is great on its own. But if you also play Trial of Solidarity, it gets even better. Trial is non legendary, so you can have 2 or 3 out (which does nothing for you after the turn they're played) and bounce them all back to your hand by playing 1 cartouche. They work well together, and Trial pumps your whole board.
I like Lifecrafter's Bestiary here. Decks with lower curves that drop a lot of creatures like these need some card draw/fixing. Benefaction of Rhonas might be worth looking at as well.
Last, to take advantage of the Regal Caracal ETB trigger, consider Felidar Guardian (cat) or Vizier of Deferment (not cat). I prefer vizier for the lower cost, the flash, and the fact its more multi-purpose (can also be used to flash block/bounce during an opponents attack).
1 week ago
Here are some more thoughts though on my favorite Commons/Uncommons:
- Angler Drake
- Ahn-Crop Champion
- Ahn-Crop Crasher
- Aven Wind Guide
- Cartouche of Strength
- Cast Out (already mentioned by others)
- Compulsory Rest (aka United Customer Service)
- Crocodile of the Crossing
- Deem Worthy (already mentioned by others)
- Defiant Greatmaw
- Enigma Drake
- Exemplar of Strength: As mentioned, my favorite card of the set.
- Faith of the Devoted: MVP for 2HG
- Honored Crop-Champion: Especially good in 2HG
- Khenra Charioteer
- Oketra's Attendant
- Ruthless Sniper: Insane in a Discard/Cycling deck
- Shadowstorm Vizier
- Stinging Shot: Best sideboard card in the set. Probably mainboard in 2HG.
- Synchronized Strike: Best combat trick in the set.
- Trial of Solidarity
- Trial of Zeal
- Warfire Javelineer
- Wayward Servant: Especially good in 2HG
3 weeks ago
The__Worthy2000, Always Watching seems very good with the exert mechanic because with it in play your creatures don't tap to attack (vigilance) you get the exert attack bonuses without the drawback of them not untapping during your next untap step.
The new Planeswalker deck Gideon, Gideon, Martial Paragon +2 ability also seem good with exert creatures.