Tooth Collector

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Tooth Collector

Creature — Human Rogue

When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.

Delirium — At the beginning of each opponent's upkeep, if there are four or more card type among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.

ShreddedByCrows on Mathas EDH - A Real Pain in the Neck (Get it?)

5 years ago

SenseiRamen Here I come again! I'm glad some of my suggestions were helpful, I hope you're doing well with this version. It seems really cool, well done. :)

I tried a Mathas, Fiend Seeker's deck on my own those last week, with some cards I had left on my collection (so it's far from being optimized), and it's been a hell of good fun. I love the dilemma it causes on the game's state as even if you aren't the greatest tread everyone will play around your decisions and beware your control tools. This commander has surely a lot of serious potentials to exploit.

Before anything else, let me excuse myself for a mistake, I hadn't understood the interaction between the Kulrath Knight and Mathas at first sight... gosh, it's just insane! I really have to give a closer look at those cards I've nearly never seen. That's well thought!

Let's see now what we can improve once again. The etb sub-theme you choose to explore is definitely interesting, and as it goes I would suggest you replacing some creature over 4 mana cost (in order to make the Sun Titan even more reliable) with smaller ones with powerful etb effects. You could maybe, for the example, run something like a Bone Shredder, a Fleshbag Marauder, a Shivan Emissary (nice card but it will only trigger if you play it from your hand. The same is true for the Gatekeeper of Malakir, which is not a good idea there as its mana cost it 3B), a Duergar Hedge-Mage, a Ghitu Slinger (meh card though, the Bone Shredder is like...thousand times better), a Tooth Collector (delirium seems complicated to trigger, so I don't know if it could be that great), a Tidehollow Sculler, a Mesmeric Fiend, etc. I will give you further replacement's ideas for some of those.

Speaking of creatures around 3 manas, you could also play Kambal, Consul of Allocation, which is powerful and flavorful in a political meaning. For more cards with a cruel synergy with Mathas, you could even consider playing the Rampaging Ferocidon.

You may give a try to the Panharmonicon, or even to the Conjurer's Closet, if you do some changes this way, but I can't assure you it'll be that effective. The Cloudstone Curio, that I already suggested you in my first message, is certainly better (but a little more expensive), as it combines absurdly well with Tetzimoc, Primal Death and actually better with cards with Echo (if you decide to go for the Shredder).

Another really good option to never run out of removals is the creation of a Sunforger package. It generally consists of playing Mistveil Plains and something like 7-8 targetable removals. If you bought the Markov EDH deck (which contains Mathas), you could add in the Teferi's Protection (absurd and unfun card, but it's just so strong that you'll always appreciate it). I will, if you're ok with investing in just one card, replace Ob Nixilis Reignited with a Scroll Rack. If you plan to go to some Battlebond's drafts, try to get a Land Tax. It's certainly not a necessity if you play in a casual group, but it will give your global deck a lift - Scroll Rack / Land Tax interaction is what makes the Boros decks viable, as you play black in addition to those colours, you should be able to generate an excellent consistency between draw / ramp / control.

As it stands, you play the Rocky Tar Pit with only basic lands tutorizable, so it's basically just an Evolving Wilds that etb tapped. ^^' Smoldering Marsh and Canyon Slough are both affordable and very good for budget decks. If you decide to invest in a Scroll Rack or get the chance to get it by trading, Madblind Mountain is also a nice option as it enables you to re-shuffle a band hand in your library and to draw a brand new one.

A few suggestions (including replacement ideas) :

  • Duergar Hedge-Mage IN > Cataclysmic Gearhulk OUT (the CG (worst abbreviation of all times) is interesting, but most of the times it will put you in really uncomfortable situations. You play a bunch of artefacts and enchantments, so you'll often end sacrificing too many cards to inverse the course of the game. I understand the idea that it enables you getting rid of your opponents' enchantments/artefacts... but they can choose which one they keep so it's not even that good in the best scenarios.

  • Bone Shredder IN > Fountain Watch OUT (Having protection for your cards is always great, but the FW feels just way too weak. It's expensive to cast and have a minimal impact on the board state. It doesn't offer you any interaction with your other cards that can justify it... you will just prefer something that offers you more control on the game and which works well with Sun Titan.)

  • Cloudstone Curio IN > Ambition's Cost OUT (Draw is pretty important in this kind of deck, so why did I chose to cut the Ambition's Cost? It's not a bad card on its own, it's even fairly good tbh, but I feel you just don't need it. With Mathas' ability, Phyrexian Arena (and maybe later Scroll Rack), you're still gonna draw a lot of cards - you won't need it. The Cloudstone provides you with a powerful grip for the late game. Being able to recast your etb tread is just insane.

  • Scroll Rack IN > Indulgent Tormentor OUT (Again, the Tormentor is not that bad... but it's not that great either. It's slow and understated. Most of the time, your opponent will just pay the 3 life needed, if the Tormentor doesn't die to any blast since then. The Scroll Rack is godlike but I could understand your reluctance about the investment it symbolizes. Go for a Sunforger in this case (honnestyl I'll play both of them in a optimized list).

  • Land Tax IN > Bonfire of the Damned OUT (The Bonefire is strong, but it only gains a miracle cost if it's the first card you drew this turn. It's not that unreliable but it's still is a bit. I will prefer an effective and sure board clear over it. You will find one just there below ^^)

  • Fire Covenant IN > Void Winnower OUT (The Winnower is surely a funny card. It's big, it locks a bit the game and gives you the initiative... but I think that in an optimized decklist you just don't need it. It competes for a slot with cards that synergizes better with Mathas, so that's why I would cut it.)

  • Sunforger IN > Orzhov Signet OUT

  • Teferi's Protection IN > Swamp OUT

  • Canyon Slough IN > Unknown Shores OUT

  • Smoldering Marsh IN > Vivid Crag OUT

  • Forbidden Orchard IN > Mirrodin's Core OUT

  • Mistveil Plains IN > Spire of Industry OUT

  • Madblind Mountain IN > 1xMountain OUT

Terminate is also a powerful card to consider with Mathas, but I can't actually find which card to cut for it. I hope those suggestions will be helpful, let me know how does it evolved and worked out! Have fun brewing, mate. :)

shroom_dude on TrueTribal

6 years ago

Do you want big graveyard or small graveyard in the cube at http://www.cubetutor.com/user/Swagilicious

big graveyard: Putrid Imp, Stitch Together, Boneyard Wurm, Grizzly Fate, Werebear, Centaur Chieftain, Metamorphic Wurm, Treacherous Vampire, Nemesis of Mortals, Tooth Collector, Moldgraf Scavenger, Obsessive Skinner, Undergrowth Scavenger, Nezumi Graverobber, plus a lot of recursion

Small graveyard: Gurmag Angler, Hooting Mandrills, Necrogenesis, Murderous Cut, Sultai Scavenger, Psychatog

All in all it's better to either use the graveyard or let it sit there to avoid nonbos

GhostChieftain on Withering Gods, Ease Of The Tip

6 years ago

Why do you have things that give -1/-1 until the end of turn? They dont trigger the draw with the scorpion god, so it seems pointless in my opinion to have the weak creatures like Consumptive Goo and Tooth Collector when instead you could have Olivia Voldaren or Sheoldred, Whispering One. You have a couple ways to give them wither, and olivia can ping them for 1 to put a -1/-1 counter on them/turn them into a vampire/boost herself. Sheoldred gives you recursion and kills the opponents creatures (which hopefully triggers the scorpion god). There are sooooo many powerful options in your colors that don't directly help with your strategy, but can still supplement it 1000 times better than -1/-1 until end of turn

chosenone124 on Question about Hapatra's last ability

6 years ago

Remember to link to cards. Use square brackets: "[" and "]"

Hapatra, Vizier of Poisons

Borrowed Malevolence

Tooth Collector

Foundry Hornet

Hapatra's trigger activates when a -1/-1 counter is placed on a creature. None of the cards you mentioned place -1/-1 counters. Therefore they don't trigger Hapatra.

landofMordor on Blood-Braided Beatdown (Primer)

7 years ago

UnleashedHavoc, Human sacrifice tribal is probably possible in Jund colors, though I expect it'd be weaker without W. Deranged Outcast, Obsessive Skinner, Tooth Collector, Skirsdag Flayer, Falkenrath Aristocrat, off the top of my head. Anything Skirsdag, really. And there are probably plenty of human warriors, too. You could add to that by putting in demons like Ravenous Demon  Flip, I think. Does that sound like a direction you're leaning? It's less of a go-wide, and more of a "buff up individual creatures really really big". Which is still valid, for sure.

Halphinian on Tiny Emrakul

7 years ago

THIS SHOULDN'T BE POSSIBLE

Also, High Tide and Piracy might be helpful to play your eldrazis

I would have to be more insane than Tooth Collector to not upvote this

Murphy77 on Panharmonicon Blink Revolt

7 years ago

Great concept - I like it! The cmc of Noxious Gearhulk and Wispweaver Angel might, however, just slow you down too much. I would limit these to 2 of each and add in Oath of Liliana or Tooth Collector. If you are blinking Gonti, Lord of Luxury often enough, you get to steal many of your opponent's cards.

I am not sold on Fumigate or Westvale Abbey  Flip in this deck, and you may do better with Immolating Glare and Shambling Vent. ....+1

Eversor487 on B/G Delirium Controlish

7 years ago

I would replace Fork in the Road with Grapple with the Past. The added ability to grab a creature is pretty useful, and the mana fixing that Fork in the Road brings is kind of wasted in a 2 color deck.

To make up for Fork in the Road, I would run some Evolving Wilds. Probably 3-4 to help enable delirium. and maybe some Hissing Quagmire to help with grindy games?

Also I'd go up to 3-4 Mindwrack Demon, as that card is just so good if it sticks, and with Vessel of Nascency and Sinister Concoction, getting delirium is a breeze. (you can always hold onto to Vessel of Nascency until the upkeep when the Mindwrack Demon ability goes on the stack, then pop the vessel to try and ensure delirium if the demon mill didn't quite get ya there.)

Other than that, running the Tooth Collector as a removal slot and trying to just push the board rather than wipe it is a cool idea. Plus 1 from me!

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