Time Ebb

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tempest Remastered (TPR) Common
Magic 2014 (M14) Common
Ninth Edition (9ED) Common
Ninth Edition Foreign Black Border (9EDFBB) Common
Starter 2000 (S00) Common
Starter 1999 (S99) Common
Portal Second Age (P02) Common
Tempest (TMP) Common
Portal (POR) Common

Combos Browse all

Time Ebb

Sorcery

Put target creature on top of its owner's library.

Time Ebb Discussion

PoorManSam on TappedOut

9 months ago

Gattison very rough draft thus far but I’m really in love with the idea. I’m thinking of including Time Ebb for further card draw control. I think I can make this work and I’m really excited about it. Thoughts?

UnnacountedFor on Hello, My name is Enigma Drake

1 year ago

With as much spell slinging your deck does, there is no endgame in the deck. With the style of deck you are going for, you want to end games fast. Melek,the dragon, and the God are just too expensive. They'er also legendary so there can only be one of each on the battlefield which means they are dead cards in your hand if one is already out. There are many paths you can take in their place. The one I recommend the most is Guttersnipe. It ends games extremely fast and has been used by the pros for years. For a cheap creature you can imediately cast regaurdless of what land you have on the field is Blistercoil Weird. Nivix Guildmage gives you fuel for your hand and a possibly lethal combo with it's second ability. Another route you can take is with Young Pyromancer. Create a horde of tokens to wipe your opponent out.

Now, for your current Spell setup. Immediately effective as you are reading this comment, 4 Lightning Bolts! Always! Okay, now thats out of the way, Fateful Showdown, Foresee, Divination, and Time Ebb are useless. Too expensive. Plus the Showdown is next to useless. You already have the Vapor Snags and Serum Visions is a much better card compared to Foresee. For a cheaper option from the serum you can go with Opt. Instead of Divination, go with either Faithless Looting, or Cathartic Reunion. Discarding the cards may seem bad, but they can fuel your Enigma Drake.

lactobacillus on Rock 'n' Mill (and a list of all MTG's mill cards)

1 year ago

borto1412 you may consider Winds of Rebuke to the list. Also some bounce cards that return permanents to the top of owner's library, after all you will mill it anyways haha

Anchor to the Aether, Consign to Dream, Commit / Memory, Expel from Orazca, Hinder, Memory Lapse, Sweep Away, Time Ebb, Whirlpool Whelm, Whisk Away

Edit: sorry for the long list

Frytrix99 on Noble Lantern Control

1 year ago

Since you fill your own graveyard too with Ghoulcaller's Bell, you could play cards like Treasure Cruise, instead of Ponder. You could easily draw 3 cards for 1 mana instead of look 3 cards, choose 1 and put 2 back. Also, Brainstorm would probably be better, since you draw 3 cards (which trigger Jace's Erasure 3 times) and you put 2 back on your library, so you doesn't mill yourself! (Dream Cache as the same effect, more or less)

And you could use Cathartic Adept in combinaison with Ghoulcaller's Bell, to mill faster? I don't know.

To deal with creatures that are not affected by Meishin, the Mind Cage, you can use Forced Retreat or Time Ebb.

I don't think you need black to discard. Well, you can, but I would probably not do it.

Tbh, I would concentrate on Jace's Erasure mechanic, drawing much cards while milling the opponent. You can, then, play control cards like counter spells and things like that, to prevent your opponent to play anything. (If you go with this stragety, I would probably prefer Fraying Sanity as a noble)

Pal00ka on revoking your library card

2 years ago

First, I think a deck headed by Geralf will have an extremely hard time milling an opponent out because he isn't meant for that type of deck, imo. Phenax, God of Deception is a better option to which you could bring a lot of your deck too but also take advantage of some great Dimir mill cards too.

Regardless, here's how I think you could improve this:

Anchor to the Aether, Time Ebb, Griptide, etc. allow you to snag an opponents' favorite creature (and not guess/hope a creature was actually on top of their deck) to which you immediately activate Geralf to "improve" them. Janky control but that's how I play, take from that what you will.

Is this 1v1 or multiplayer? I love Mind Sculpt but if this is multiplayer it will be subpar, sadly. What about Mesmeric Orb instead?

And blue is king of draw, so why play Dictate of Kruphix or Kami of the Crescent Moon? Please choose nearly anything else (Blue Sun's Zenith, Brainstorm, Ponder, etc.) that doesn't also give your opponent(s) an advantage too. You're already running a janky commander, no need to further disadvantage yourself.

It's also surprising you're running very few actual threats too. Why? Why not more guys like Scourge of Fleets, Tromokratis, or Inkwell Leviathan who will be fun "stitchings" or legitimate threats if hard-casted?

Geralf is a very atypical mono-blue commander, kudos for building him, but I think this can be improved. I'd be happy to check back to help with that process!

LeaPlath on

3 years ago

It really depends where you want to go?

Mono Blue hyper control? Combo? Blue Value? Landfall/lands matter in blue? Or what mixture?

Like there are some small things. Better lands, such as storage lands, manlands, etb effects like Halimar depths. Stuff like Boomerang and Time Ebb being lackluster.

as923x on Melek, Izzet Paragon

3 years ago

I liked your deck build and it gave me a few new ideas. I currently trying to build the same deck. Here are my thoughts:

Shatter and Shattering Pulse are great cards in this deck. There is nothing like clearing everyone else's artifacts with 2 mana. Demolish also has great potential costing 2 more mana but you could choose to instead destroy everyone else's land. On that note having Craterize, Melt Terrain and even Peak Eruption flipped on top of your library will devastate your opponents. These plays however will definitely not let you slip under the radar and you will be everyone's target.

If you can budget them in Volcanic Island and Madblind Mountain are also great choices for lands.

Here's a few creature's I am thinking about having in my deck: Young Pyromancer chump blockers help.Nivmagus Elemental for when Time Ebb and others are in my hand. Nivix Cyclops might help for top decking a ton of cheap spells. Spellheart Chimera an obvious add with flying, IMO. Kiln Fiend could be fantastic with Fling.Mercurial Chemister helps to draw cards. Opaline Unicorn and Burnished Hart for mana ramp. Galvanoth but only if the deck runs a lot of scry and big spells. (That is most likely too many creatures but with Fling in your hand or on top of the library opponents might think twice about how they block.)

This deck also has some infinite combos you don't have (I think): 1.Enter the Infinitewith either Laboratory Maniac AND Omniscience or Just play Inner Fire. 2.Laboratory Maniacwith either Paradigm Shift or Thought Lash.3.Omniscience with Tamiyo, the Moon Sage4. Isochron Scepter with Final Fortune AND Sundial of the Infinite(please note these are untested)

Other great cards for this deck: High Tide Fork Drain Power Mystic Remora

This is my first post. I hope that I can help others the way y'all have me on this site. I really hope my cards display correctly.

Sintaxe feel free to message me.

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