Exile target artifact or land. Structural Distortion deals 2 damage to that permanent's controller.
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Structural Distortion Discussion
5 days ago
Ok so I reworked your deck and you're right, Attune with Aether is good here for it gives you a guaranteed land drop and it will lessen your bad draws by shuffling your library. I also replaced your planeswalkers by having 2x Chandra, Torch of Defiance and 1x Arlinn Kord Flip. I think arlinn kord is nice here for it gives your big bodies vigilance and haste...and also it gives you a blocker and later on you give your big guys trample.
You should update your list here so that your viewers can playtest it and further help you out improve your deck. Let me know if you have more questions.
1 week ago
Servant of the Conduit would be a pretty good card to have in this deck. Will let you get your land destruction spells out on turn 3 in the cases where you don't have a creature out on board for the swell of growth to work.
You should also put in World Breaker and a couple Drownyard Temple. Once you have 7 mana, you can have a recurring threat that exiles your opponent's lands on every cast. That's a card that I think every deck that's running a land destruction theme should have.
Aside from that, looks fun! How's your testing with the deck been so far?
1 week ago
Wow I forgot the Structural Distortion, thats an auto add. then just fix the deck and you can fight against the netdeckers lol :p
3 weeks ago
Sorry, I'm going to cheat here and list two each :P Sue me xD
1 month ago
Finally catching up on comments ...
oblivion234 and ArmyJM07,
Yep. I've been thinking about making a Temur build ever since this post.
Red also has Artifact hate. No more Smash to Smithereens of course, but IMO Destructive Tampering and Release the Gremlins are quite good, and Gremlin Infestation, Structural Distortion, and Ruinous Gremlin have their uses.
Sounds like a fun deck!
Sorry but neither Aqueous Form nor Artful Dodge are legal in Standard. Plus they have the same problems Slip Through Space does, from this post.
Thanks for the kudos. In actual testing (with 4x Crackdown Construct, 3x Key to the City, and 2x Trail of Evidence), I've seen Inventors' Fair in about 70% of my games, and it's triggered in about 30% of those. That's a far cry from "never" :-D
Less than 26 Lands might work, but I started there (based on this list) and have been happy with it so far.
As an aside, at some point I'm going to test a Clue-heavy build, using Mechanized Production (#Protect_Combo_Pieces #Alt_Wincon) and Tamiyo's Journal (#Find_Combo_Pieces). If I do that, I would likely increase the Investigate effects too (e.g., with Erdwal Illuminator and Confirm Suspicions)
Yeah, that could be fun. I figure half the Internet is already trying to break Saheeli and Guardian though, so I'm gonna stick to Crackdown Construct for now. For ideas on what other people are doing, I recommend checking out the Recent Decks section of the Crackdown Construct page.
1 month ago
This is my version of land destroyer.:). Hope this helps.:)
1 month ago
Are just some of the great land destruction cards available!
Mudhole might be a good sideboard option.
2 months ago
I think you should compare Hedron Archive and Cultivator's Caravan. Structural Distortion is also better than Demolish, but neither are that great and you should look at some other removal or counters. Titan's Presence might be your best creature removal by reveiling Metalwork Colossus (will be colorless and cost less from Herald of Kozilek; Welding Sparks is good here, maybe add this too), while there is not really any good artifact or enchantment removal for you, and the best counter would be Spell Shrivel or Void Shatter (will cost less due to being colorless from devoid as well, 4 more to cast will usually cut it from Spell Shrivel, could get 1 less cmc than Void Shatter here). I don't think you need Lupine Prototype due to not needing that high of a crew cost, but Eldrazi Mimic could crew vehicles and become a 10/10 from Metalwork Colossus which would give it a pseudo-haste (I would replace Eager Construct for this). A weird suggestion that I have is Elder Deep-Fiend. If you crew a vehicle and sac it to emerge, he would cost less, which you can use to either tap down all their creatures for an easy swing or tap all their lands on their upkeep essentially giving you an extra turn. I think he would be really good in the deck. Get rid of Hijack, it's not helping you; Sky Skiff is also not that good. Interesting concept and nice deck though.