Strength of Night

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Strength of Night

Instant

Kicker (Black) (You may pay an additional (Black) as you play this spell.)

Creatures you control get +1/+1 until end of turn. If the kicker cost was paid, Zombie creatures you control get an additional +2/+2 until end of turn.

aogoli on Noxious Horde

4 years ago

Death Baron can replace at least 2x Deadly Allure. And if you want a second wining condition you could go more aggro. Zombie Infestation, for example, is a good option since it doesn't need to tap land to activate its abilities, and it also triggers madness more easily (or other graveyard related abilities). And following the aggro strategies you can use Rotting Giant if you want, but I believe it would require different sorts of lands like Evolving Wilds.

Also, two cards I believe that can match the art of your deck are Strength of Night (can give +3/+3 to all zombies) and Silumgar Scavenger which may help you to attack later on.

GnomadicMage on Jarad and His Zombie Posse (Retired)

6 years ago

You justification is totally on point and I understand why you wouldn't want to cut anything for it. I form attachments to certain cards (pet cards I guess), and I try to find ways to work them in, even if there are better cards. Strength of Night falls in this category for me. Kind of like me cramming Felidar Sovereign in to any white deck that even hints at life gain... I have only come close to that alt win con once...ever.

I also have a weakness for the old-school foil border only cards (Urza's Legacy thru Scourge).

Did you give any thought to Glissa, the Traitor? I know you are not heavy on artifacts, but if you even ignore that part, 3 for an on tribe 3/3 first strike, deathtouch is sick. I would suggest cutting Gravespawn Sovereign for it and then cutting a land and adding Journey to Eternity  Flip to make up for the lost recursion/land. Lowers you curve too. Not that you asked for my opinion. :P

I like this deck!

GnomadicMage on Jarad and His Zombie Posse (Retired)

6 years ago

I would love to see Strength of Night in this deck. I had plans to include it in a Sidisi, Brood Tyrant zombie build, but I don't see myself getting there any time soon. I've got foil one if you don't have a copy. I'd love to see it in action. I have a foil Llanowar Dead for tradesies too.

Making-a-new-account-Hopefully-I-can-get-my-old-Username on Flesh Carver's Appetite

7 years ago

Snap157, hmm, that might just be worth it. Maybe I could squeeze in a few Strength of Night. Always wanted to use that cards.

hwdixon3 on Green/Black Artifact Zombie EDH

7 years ago

Input on Draft 2.0, mostly focusing on cutting down to 100 cards.

I Will list the cards I would cut, and it was hard to pick which 7 cards could go:

Grave Betrayal This is a do nothing card by itself, its only good combo'd with a wrath where you are spending 7 plus the mana to wrath on the same turn. Or your hoping to accrue advantage over time after you already have 7 mana to cast this.

Selvala's Stampede You want mass pump effects to break through board stalemates, however, removal does the same thing and doesn't require you to have a lot of creatures already. Also with all the lords, your zombies will be 4/4's mostly anyway and I'd hope that's enough.

Overrun On the same note, i would remove this as well. These spells are great to surprise kill everyone at the table in one swing but otherwise I'd focus on build a board state.

Gravespawn Sovereign He is overcosted for what he is and only gets good if you are already doing well. Imagine you've just been wrathed and all you have is your 6th land and this guy, would you be happy?

Strength of Night Almost missed this mass pump spell, I know, I bet you like this effect but your Zombie Lords themselves could push your creatures over the edge and be creature's themselves.

Ever After It's starting to get hard to cut cards, but I wouldn't want this in my opening hand. Making it narrow unless its late game and they already killed your big guys.

That Last Card is much harder for me to pick one to cut....