|Commander / EDH||Legal|
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Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.)
When a creature you control attacks, sacrifice Spiritual Asylum.
Spiritual Asylum Discussion
6 months ago
Thank you so, so,so much appreciated! As for Mystic Decree , I'm currently pairing it with Magus of the Moat which has the same effect as Moat and Stormtide Leviathan , but I'll consider running the Leviathan too.
As for Shalai, Voice of Plenty you're right! Thank you very much for pointing it out!
My gameplan is to basically ramp with mana, mana rocks and mana dorks ( minimum required for Planar Bridge's ability) in order to tutor or to cast Planar Bridge , combo it with Paradox Engine to go infinite and then proceed to cast Omen Machine and/or Knowledge Pool in order to lock my opponent out of the game thanks to Lavinia, Azorius Renegade and follow with Avacyn, Angel of Hope , Platinum Angel , and (I wanted to get some protection for myself and for my permanents, so I originally chose her, too) Shalai, Voice of Plenty and then close the game with Azor's Elocutors when opponents are locked out and I'm safe for the most part.
Since Shalai, Voice of Plenty is not available, I'm looking for another way to make myself and my permanents hexproof, aside from Padeem, Consul of Innovation , or maybe different cards or strategies.
If someone has ideas for an alternative wincon, I'm all ears!
1 year ago
I like the idea but the issue with Spiritual Asylum is that I can't target a land with Noyan Dar which is a big problem. I am a fan of Wind Zendikon which I took out before because I wanted more instants and sorceries. I might put it back in though because sometimes you just need to get the train rolling with a creature.
1 year ago
I would think Intruder Alarmwould be dope in this deck.
1 year ago
First a point of order about targeting in MtG, spells and abilities only target if they specifically use the word target. This may seem a little pedantic, but it matters more than you would think. For instance here Spiritual Asylum wouldn't save lands from being bounced or sacrificed.
When something specifies a land type and doesn't say "basic" it is talking about any land with that subtype. As such Underground Sea, Watery Grave, Fetid Pools, and Sunken Hollow are all islands and will be bounced with Omen of Fire, are fetchable with Flooded Strand, and can be searched out with Farseek. Dimir Guildgate, Sunken Ruins, Drowned Catacomb, and Arcane Sanctum are not islands and don't interact with those cards. You can find if lands have any types by reading their type line. All types, supertypes, and subtypes will be listed there.
1 year ago
Well of Knowledge if you pay a fee we will grant you a bonus card for your draw step
Avenger en-Dal once per turn and only during combat but we got a machine gun of exile attackers
Spiritual Asylum let's buy some time to get ready for battle shall we
Kill Switch holy crud the breya ramp is getting to fast ...HIT THE EMEGENCY STOP QUICK!!!
Detritivore delicious nonbasic land removal that's untouchable and the chances of targets being on the field same odds of finding a cow on a field near a farm
Mana Maze oh that's evil star especially since I'm using it in eldrazi decks with devoid cards wich is a loop hole around this.
Hammer Mage a driver for the street sweeper of artifact cards in play
Volcanic Wind hmmmm only six to do easily atleast 20+ damage to creatures and sweep...amazing
Once a upon a time someone just cast Wrath of God esc card then all the sudden I play Natural Affinity then after resolve I cast Eerie Interlude or Teferi's Protection and either resolve every one surrenders and possible a table flip happens because now it sweeps the lands and creatures excepts mine the end.
Soulquake a board sweep and group hug at the same time sweet
Sages of the Anima and this isn't a Animar staple because?
Fight to the Death hey I also played a all creatures are forced to block a particular creature escape card earlier board sweep for one player
Balancing Act is that what I... IT IS!!!
A LOOP HOLE OF PLAYING Balance !!!
Teferi's Protection your board then they have to sacrifice all the permanents
Well hope you like my stuff might have more in the future
2 years ago
Maybe Spiritual Asylum would be a good card for this deck
2 years ago
@rob_kittenz The deck is a bit strange so I'll try to explain it as best I can. The goal of the deck is to set up situations that allow you to benefit from skipping your turn, to put it a bit simpler you know your winning when you can completely remove yourself from the game. Set up cards like Mystic Remora, Spiritual Asylum, and Sulfuric Vortex then use your turn skipping effects to dodge the negative edge of those cards. I hope this explanation helps, its about the best i can muster, the deck seems very counterintuitive at first glance but after you get the hang of setting up your effects its really fun to pilot. :)
2 years ago
This is a big improvement, but I did some playtests and I almost always start missing land drops after turn 3 or 4, unless I get Land Tax or Weathered Wayfarer. In one particularly frustrating game, I had Solemn Simulacrum in hand, but was unable to get above 3 mana by turn 6, so he never saw play. In another game, I had the same scenario with Gilded Lotus.
These are some cards I think you could cut to speed things up, either by replacing them with lands and rocks, or with more efficient cards.
Debtors' Knell: It costs so much, and does nothing until your next turn (making it wide open for removal.) It's also your most expensive card, yet it isn't central to your winning strategy. In my experience, this card is only good if you can cheat it onto the battlefield. At 7 mana, I'd much rather have Rise of the Dark Realms for two more and just call it a day.
Ob Nixilis of the Black Oath: I don't see how any of his abilities are super relevant. In most cases, the net result of casting him is that you get a vanilla 5/5 flyer for 5 mana. That's not great.
Liliana Vess: 5 mana for a tutor that puts something on top of your library. You can do better. With so few creatures, you shouldn't expect any planeswalkers to last more than one go around the table, so they need to be able to do big things the same turn you play them, like Sorin Markov.
Athreos, God of Passage: You don't have many creatures. The ones you do are pretty much all bombs, so your opponents will just pay to keep them in your yard. I can see him maybe draining for 6 life in a game, which is okay, but it's not spectacular.
Norn's Annex: This card can buy you some time, but it's the weakest pillow fort card you have.
I highly recommend going up to at least 37 lands and 6 rocks. As it stands here, you will rarely be able to play more than one spell per turn with this curve, which is important when you want to set up two-piece combos like Sanguine Bond + Exquisite Blood.
Also, you have very little draw here. I'm counting Phyrexian Arena, Greed, and Erebos, God of the Dead, and that's it. You have great ways of tutoring out Necropotence. I would recommend adding that. If you can keep your hand full, you won't need to replicate your efforts with so many copies of cards that have similar effects.
Lastly, I would recommend adding Expedition Map to help you set up Urborg/Coffers.
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