Spiritual Asylum


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Nemesis (NMS) Rare

Combos Browse all

Spiritual Asylum


Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.)

When a creature you control attacks, sacrifice Spiritual Asylum.

Price & Acquistion Set Price Alerts



Recent Decks

Spiritual Asylum Discussion

Gidgetimer on Valid land targets

3 months ago

First a point of order about targeting in MtG, spells and abilities only target if they specifically use the word target. This may seem a little pedantic, but it matters more than you would think. For instance here Spiritual Asylum wouldn't save lands from being bounced or sacrificed.

When something specifies a land type and doesn't say "basic" it is talking about any land with that subtype. As such Underground Sea, Watery Grave, Fetid Pools, and Sunken Hollow are all islands and will be bounced with Omen of Fire, are fetchable with Flooded Strand, and can be searched out with Farseek. Dimir Guildgate, Sunken Ruins, Drowned Catacomb, and Arcane Sanctum are not islands and don't interact with those cards. You can find if lands have any types by reading their type line. All types, supertypes, and subtypes will be listed there.

TheDeckMaker2300 on List of Interesting cards some may have forgotten

5 months ago

Part 2

Urborg Justice oh you just played In Garruk's Wake esc card I'm taking you down with me.

Well of Knowledge if you pay a fee we will grant you a bonus card for your draw step

Avenger en-Dal once per turn and only during combat but we got a machine gun of exile attackers

Spiritual Asylum let's buy some time to get ready for battle shall we

Kill Switch holy crud the breya ramp is getting to fast ...HIT THE EMEGENCY STOP QUICK!!!

Imi Statue looky looky Winter Orb for artifacts

Dust Elemental for two more mana a Whitemane Lion but two additional creatures and it can do itself...nice flicker and panic button use

Treacherous Urge you heard of Slave of Bolas right well this one can steal and sac from the hands of opponents and let's not forget stuff like Telepathy

Detritivore delicious nonbasic land removal that's untouchable and the chances of targets being on the field same odds of finding a cow on a field near a farm

Mana Maze oh that's evil star especially since I'm using it in eldrazi decks with devoid cards wich is a loop hole around this.

Backlash another Reflect Damage catergory card

Hammer Mage a driver for the street sweeper of artifact cards in play

Fountain Watch just play a Asceticism with this and you just gave your whole board immunity to spells and abilities

Volcanic Wind hmmmm only six to do easily atleast 20+ damage to creatures and sweep...amazing

Once a upon a time someone just cast Wrath of God esc card then all the sudden I play Natural Affinity then after resolve I cast Eerie Interlude or Teferi's Protection and either resolve every one surrenders and possible a table flip happens because now it sweeps the lands and creatures excepts mine the end.

Centaur Omenreader how convenient I also have a Cryptolith Rite in play

Thermopod only red but that's Phyrexian Altar on a creature

Soulquake a board sweep and group hug at the same time sweet

Sages of the Anima and this isn't a Animar staple because?

Fight to the Death hey I also played a all creatures are forced to block a particular creature escape card earlier board sweep for one player

Death Pits of Rath let's give everything deathtouch even instants/sorcery plus this is a budget No Mercy

Nature's Revolt no need for Living Plane this only needs a few coins to buy living plane needs Benjamin franklin bills

Head Games/Jester's Mask lets rig a opponent's hand with nothing but junk

Balancing Act is that what I... IT IS!!!


Teferi's Protection your board then they have to sacrifice all the permanents

Well hope you like my stuff might have more in the future

RobertButler23 on Legacy Maze's end

11 months ago

Maybe Spiritual Asylum would be a good card for this deck

jundemwing on

1 year ago

@rob_kittenz The deck is a bit strange so I'll try to explain it as best I can. The goal of the deck is to set up situations that allow you to benefit from skipping your turn, to put it a bit simpler you know your winning when you can completely remove yourself from the game. Set up cards like Mystic Remora, Spiritual Asylum, and Sulfuric Vortex then use your turn skipping effects to dodge the negative edge of those cards. I hope this explanation helps, its about the best i can muster, the deck seems very counterintuitive at first glance but after you get the hang of setting up your effects its really fun to pilot. :)

NoSoyYucateco on [EDH] Obzedat Bubble Defense V3

1 year ago

This is a big improvement, but I did some playtests and I almost always start missing land drops after turn 3 or 4, unless I get Land Tax or Weathered Wayfarer. In one particularly frustrating game, I had Solemn Simulacrum in hand, but was unable to get above 3 mana by turn 6, so he never saw play. In another game, I had the same scenario with Gilded Lotus.

These are some cards I think you could cut to speed things up, either by replacing them with lands and rocks, or with more efficient cards.

Debtors' Knell: It costs so much, and does nothing until your next turn (making it wide open for removal.) It's also your most expensive card, yet it isn't central to your winning strategy. In my experience, this card is only good if you can cheat it onto the battlefield. At 7 mana, I'd much rather have Rise of the Dark Realms for two more and just call it a day.

One Thousand Lashes: I'd rather pay half as much for Darksteel Mutation.

Spiritual Asylum: Orzhov is resilient to spot removal anyway. Lightning Greaves for your most important pieces.

Ob Nixilis of the Black Oath: I don't see how any of his abilities are super relevant. In most cases, the net result of casting him is that you get a vanilla 5/5 flyer for 5 mana. That's not great.

Liliana Vess: 5 mana for a tutor that puts something on top of your library. You can do better. With so few creatures, you shouldn't expect any planeswalkers to last more than one go around the table, so they need to be able to do big things the same turn you play them, like Sorin Markov.

Athreos, God of Passage: You don't have many creatures. The ones you do are pretty much all bombs, so your opponents will just pay to keep them in your yard. I can see him maybe draining for 6 life in a game, which is okay, but it's not spectacular.

Spelltithe Enforcer: He's not bad, but he isn't worth 5 mana in my book. Personally, since you're going for pillow fort, I'd much rather have Michiko Konda, Truth Seeker.

Norn's Annex: This card can buy you some time, but it's the weakest pillow fort card you have.

I highly recommend going up to at least 37 lands and 6 rocks. As it stands here, you will rarely be able to play more than one spell per turn with this curve, which is important when you want to set up two-piece combos like Sanguine Bond + Exquisite Blood.

Also, you have very little draw here. I'm counting Phyrexian Arena, Greed, and Erebos, God of the Dead, and that's it. You have great ways of tutoring out Necropotence. I would recommend adding that. If you can keep your hand full, you won't need to replicate your efforts with so many copies of cards that have similar effects.

Lastly, I would recommend adding Expedition Map to help you set up Urborg/Coffers.

VesuvanDoppelbanger on Michiko Konda, Mono-White Control

1 year ago

+1, looks like fun. A Spiritual Asylum seems like it would fit well.

Firebones675 on An Enchanter's Tail (Lifegain)

1 year ago

Mana rocks are great in edh. Missed the fact that you were short a sol ring before but that and other cheap accelerants should be included. It also probably doesnt help that you have a bit of a low land count. I'd be tempted to add another couple lands if you can find the room.

I'd be careful with scroll rack. Unless you have shuffle effects or cards that care about the top of your library, i'm not a huge fan of it. If you really wanted to include it, i would at minimum cut some plains and replace them with white fetchlands (Flooded Strand/Arid Mesa/Windswept Heath/Marsh Flats).Otherwise you put cards you dont want back but then unless you constantly invest mana into it every turn, you will keep drawing cards you don't need at the time. It's also bad if you don't have many cards in hand. and mono white decks more than any other color have trouble keeping a high hand count. That having been said, it's pretty busted if you get both it and Land Tax out at the same time

Anyways as for cuts:

getting a mikokoro in is easy, just cut a plains

Oath of Lieges: a slow land tax that often helps your opponents is not ideal

Spiritual Asylum, they can still attack you and oftentimes it doesnt do as much as it looks like it would

Devout Chaplain as you need both this card and 2 other humans i might be worried about how often it's useful

Resolute Archangel with all the lifegain you have, the ability shouldnt be triggering that often

That's not all the cuts you need to make but those are the ones that jump out at me

ZomBee_Hunt on Commanders by Power Level [EDH Tier List]

1 year ago

NarejED, thegigibeast I have updated my Zedruu the Greathearted deck once again. Acutally every time I get advice I always think damn what can I change, but this time I actually like my changes for the better and gives it another win condition and lowered the average CMC at the same time.


-Enduring Ideal

-Spiritual Asylum

-Lightmine Field

-Psychic Surgery

-Boros Signet

-Gilded Lotus

+Null Rod


+Auriok Salvagers

+Pyrite Spellbomb

+Cursed Totem

+Lion's Eye Diamond

Yest again, I submit the deck to you for approval Zedr(YOU), Zed(WHAT). Thank you very much, each time I do this I learn more cards an more about my own deck.

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