Spire Golem

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Jace vs. Chandra (DD2) Common
Darksteel (DST) Common

Combos Browse all

Spire Golem

Artifact Creature — Golem

Affinity for Islands (This spell costs (1) less to play for each Island you control.)

Flying

Price & Acquistion Set Price Alerts

DD2

DST

Ebay

Spire Golem Discussion

Legendary_penguin_of_death on Mono-Blue Stuff

1 week ago

Vodalian Arcanist and Sparring Construct seem to be weaker than the rest of the deck. Perhaps try Siren Stormtamer and Spire Golem

yonyon2002 on Pauper Mono Blue Delver

3 months ago

Preordain can get rid of cards that you don't want, where as with Brainstorm you have to draw the cards that you put back on top. the deck has a very high chance of flipping delver even without Brainstorm: about 41.5% for a blind-flip, plus 9 cards that manipulate the top of your library. This means that Preordain is superior because it can smooth your draws better. If you really want to play extra copies there are 4 flex-spots - the Vapor Snags and the Spire Golems. In a vacuum Brainstorm might would be better but I think these are favored in the current meta.

Dnonymous on Talrand Lord of Commons

3 months ago

MrLinuxFish I'm not sure what some of the creatures in the list are doing for you.. It seems like a spell of a similar mana cost or something to protect Talrand would almost always be preferable. Specifically I think Cloud of Faeries, Myr Sire, Slither Blade, Spire Golem, and Stormbound Geist are prime targets for cuts as they don't really do anything and their bodies just aren't that relevant. Especially when you consider that you could just be getting an incidental 2/2 flyer for free by casting a draw spell or something.

DaFerra on Cataclysm!

4 months ago

JoeBob21: I could see it fitting, but this is more a control deck rather than a burn one, and that 1 extra point that Flame Slash deals allows me to take care of creatures like Mnemonic Wall, Spire Golem and Affinity's 4/4s. Thanks for the suggestion, anyway!

Grubbernaut on Punishing Jund

4 months ago

Thanks dude! All credit to you for the idea, Death Spark is my new favorite deck.

I'm trying to figure out what the best spot removal is for this deck... Obviously, we'd prefer a creature or at worst, an enchantment, since Commune with the Gods can grab it. But, at least for Chainer's Edict, we can flash it back if it's milled...

I couldn't find much in the way of reasonable creature-based removal outside of Faceless Butcher, which seems pretty bad, to me. I'll have to go check out enchantments... Spire Golem and Thermo-Alchemist have been issues in my playtesting.

I'll be playing it this Thursday and Saturday IRL, and will offer results in an update after each tournament

Grubbernaut on

4 months ago

Looks fun! Only thing I'd change is to sub out Natural State for Nature's Claim, Gleeful Sabotage or Naturalize. Being able to kill Myr Enforcer, Spire Golem, etc is important. I started off running State and learned the hard way!

Enral on $kred Delver ($$$Pimped Out Paper Pauper$$$)

4 months ago

Saditro923: Thanks for the suggestions, I'm honestly debating between going full Izzet versus Grixis...I am still testing it and will try Spire Golem out if I find the splash lacking.

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