Spawnbroker

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Spawnbroker

Creature — Human Wizard

When Spawnbroker enters the battlefield, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls.

Balaam__ on Balaam__

1 year ago

legendofa Back with another batch.

Definites:

Spawnbroker

Veteran Armorer

Sword of the Paruns

Anthem of Rakdos

Brace for Impact

Magewright's Stone

Evolution Charm

Seal of Primordium

Intervention Pact

Mystic Speculation

Veilstone Amulet


Possibles:

Blinding Powder…if the guy holding it is trying to blind himself XD

Exile into Darkness is reminiscent of Cage of Hands. Right perspective, hands coming from off screen, but they’re disembodied.

Clinging Darkness see above.

Hex seems like it isn’t FPP, but if you’ve ever toiled away painting/organizing miniatures, sometimes you’ll stoop down to check things and get this very perspective.

Spectral Searchlight odd angle, but possible.

Haunting Hymn this one’s tough. If you take the whispy tendril thingies to be limbs, then this potentially qualifies. If it’s supposed to be smoke or vapors, then no. I don’t know anything about the lore/backstory of this card to know what’s going on here.


Almost certainly not:

Shuko check the thumbs. It’s not FPP

Umezawa's Jitte see above

Fury Charm almost certainly not FPP, unlike the other charm.

sergiodelrio on The Best Deck Ever Made?

1 year ago

Seriously tho, Balaam__ is correct here.

"Gain control" does not mean what you think it means.

There are different ZONES in a magic game. One of them is the battlefield, another one is the stack. "Gain control" effects can only refer to objects in those zones (one exception: gaining control of another player ala Mindslaver)

An effect that COULD give access to your sideboard cards would have to be worded so that it includes the words "outside the game" (like Wish or Spawnsire of Ulamog). Cards do not naturally move inside or outside the game (or the sideboard) unless an effect specifacally states that and "outside the game" is also not a zone.

Permanents and "Permanent CARDS" are not the same. "Permanents" can specifically only refer to objects on the battlefield. In all other zones and in the sideboard those are "Permanent Cards" (Seed of Hope is one examle).

Under any circumstances, an effect that would bring a card from outside the game into the game would refer to the card as "(optional type specification like: Artifact, Permanent, blue, instant, Eldrazi) CARD" as seen in a Scryfall search here.

The way Brand is worded it can only (1) give you control of your own stuff on the battlefield (which in most cases is completely doing nothing), or (2) give you your stuff back that an opponent stole or got Donated or you exchanged with them (Spawnbroker and other cards could have done that), just like Balaam__ explained.

Don't you think a 1 mana spell that can slam any 15 cards on the table (or you can also cycle for , lol) would have been a format staple, or immediately banhammered???

"(am I the only one wondering why people don't use this more)?" - Yes, since it sadly does not work like that.

All I can tell you now is to not get discouraged by that. Happened to me before, happened to others before, prominently happened to MTG deckbuilding legend Patrick 'The Innovator' Chapin before (Link to StarCityGames article), and it will happen again. Move on, there are many other combos remaining to be found. Cheers!

xstaticx on Lover of Shiny Things [A Primer]

3 years ago

Played a game at an LGS on Sunday. First time playing the deck. Only 4 players there and one had to leave early. Can't say the game was high quality. Faced a Yurlok and a Niv Mizzet. Niv player was new to EDH and pretty much net-decked and and then had a lot of difficulty tracking his triggers with Veyran, Voice of Duality and Harmonic Prodigy on the field. The deck had insane ways to control the board if I wanted to, but didn't want to ruin his experience as he's new. Still, was able to make some observations.

I knew the land count was low so I bumped that up to a more reasonable 36. Will have to observe how well that works since we have such high average CMC. Spawnbroker was a a dud. I have low power creatures in this list and couldn't swap for anything useful. Moderation seemed decent, but once you're over that hurdle of the first few turns, you really start to feel sluggish with its limitations. Planar Guide costs too much and is telegraphed. Ebony Owl Netsuke was cute against the Niv player and knocked him out, but was pretty lackluster. Iron Maiden fills this slot nicely.

Perplexing Chimera was game-warping. This card singlehandedly caused mayhem until people coordinated to get rid of it. Great card.

Additions: A land Djinn of Infinite Deceits Juxtapose Phantom Steed Order of Succession

Cuts: - Archaeomancer - Ebony Owl Netsuke - Paradoxical Outcome - Planar Guide - Spawnbroker

nathanielhebert on Screw politics! I'll be a shepherd in stead!

4 years ago

I'm a sucker for janky themed concepts! The Unsummon and Void Snare to retrigger Spawnbroker 's "exchange" ability is a nice touch — looks like I'll have my hands full with frogs and swine!

Strangelove on Giving Good People Bad Permanents

6 years ago

yooo this is just the kind of chaos-hug I want to see!

I've been sitting on a Karona, but I didn't know what to do with her... like, have you ever put her down and the table decides to name "Avatar" and 3-shot someone(you)?

Is the enchantress theme doing what you want? I'm thinking about more creature stuff. Random things like Boldwyr Heavyweights and the Hunted series seem fun.

Endless Whispers ?

Spawnbroker .

Vedalken Plotter .

Oh Wild Research .

If you have lands worth playing, Pir's Whim feels good.

Axis of Mortality ? Cruel Entertainment ?

Xantcha, Sleeper Agent , Kynaios and Tiro of Meletis , Athreos, God of Passage

Intimidate doesn't work with Karona... Vow of Flight or Vow of Wildness ?

Missing Akroma, Angel of Wrath for the lore flex.

xaarvaxus on Take It, Take it All!

6 years ago

Spellbook does only one thing that has no extra effect with multiples in play. The Journal, Reliq Tower and Library should be enough on that front. Graceful Adept as a creature is too fragile for just this effect.

Alabaster Leech is just a free blocker to a non-white deck. Seems narrow enough that it could be cut. Sapphire Leech is sort of in the same boat but blue typically gets played more than white so if you keep one, keep the blue one. I'd personally cut both.

Sunforger doesn't have a ton of targets that it can search up, though when you need to have Boros Charm I suppose you'd regret cutting it...

Drogskol Reaver seems a bit out of place here. Your commander should be drawing you more than enough cards plus gaining enough life and you won't often be winning through combat damage.

Spawnbroker seems the worst of this kind of effect so trim and just keep the better versions. Daring Thief could use some support to use reliably; Holdout Settlement , Cultivator's Caravan / Smuggler's Copter [or any other vehicle that it could crew].

My understanding is that a lot of people hate playing against Thieves' Auction as it really drags out a game and can be frustrating if it keeps getting played game after game so maybe cut to preserve your playgroup. Scrambleverse could fall into this category as well. I'd leave Possibility Storm though if you really want this kind of 'chaos' effect in the deck.

Its not 19 cuts but some suggestions that could help you make some decisions on what you really want to have stay.

multimedia on Eminence Necromancers (Budget)

8 years ago

Hey Randsome, thanks I've been taking a break from Energy Elves to play Commander. It's currently so much more fun, haha.

I haven't considered Spawnbroker, thanks for the suggestion I'll add it to the maybeboard. As far as eminence working with Spawn you're right can't get much benefit from exchanging a token for a 1/1 or less and the majority of Wizards don't have greater than 2 power, but there must be a good interaction here to find. I'll have to think about it.

What do you think of Ixalan so far? No Elves of course :(


Randsome on Eminence Necromancers (Budget)

8 years ago

And another cool deck from you, multimedia!Did you consider Spawnbroker? It seems to open up some cool possibilities with giving out tokens in exchange for actual creatures, though with wizards' size most we could hope for are probably dorks and some utility creatures so i'm not sure how to utilize it fully here.

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