Soratami Cloudskater

Soratami Cloudskater

Creature — Moonfolk Rogue


(2), Return a land you control to its owner's hand: Draw a card, then discard a card.

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Printings View all

Set Rarity
Champions of Kamigawa (CHK) Common

Combos Browse all


Format Legality
Tiny Leaders Legal
2019-10-04 Legal
Penny Dreadful Legal
Legacy Legal
Duel Commander Legal
Highlander Legal
Canadian Highlander Legal
Modern Legal
1v1 Commander Legal
Pauper Legal
Casual Legal
Noble Legal
Vintage Legal
Commander / EDH Legal
Unformat Legal
Block Constructed Legal
Magic Duels Legal
Oathbreaker Legal
Pauper EDH Legal
Leviathan Legal

Soratami Cloudskater Discussion

Desertrose92 on [PDH] Tatyova Combo

2 months ago

What's the reason for Soratami Cloudskater in your deck?

It seems too slow to fit into your game plan.

zniwalla on ⏇ Lands Keep Tumbling Down ⏈

1 year ago

Thanks KayneMarco!

I'll add Wayward Swordtooth, Rites of Flourishing, Ramunap Excavator and Sylvan Safekeeper to the Maybeboard for now - I am having some problems with what to take out, though. And this is true for my other cards in the Maybeboard aswell (Life from the Loam, Perilous Forays, Amulet of Vigor).

As for another moonfolk.. I'm considering Oboro Breezecaller, Soratami Cloudskater, Soratami Mirror-Mage, Soratami Savant or Uyo, Silent Prophet. Which one do you like the most? I like the abilities of Uyo, Silent Prophet and Soratami Savant the most, but their abilities are quite expensive, why I might be in favor of Oboro Breezecaller which might add some flexibility. Any thoughts?

And thanks again!

Hexcimal on Moonfall

3 years ago

I agree with several statements that fragarach97 has touched upon. Undergrowth Champion is a phenomenal creature, as is Lotus Cobra (free mana for Moonfolk abilities, seriously, think about its inclusion despite its price). I would agree to cut out the Stalkers for cards with more synergy. Another suggestion I would give is Courser of Kruphix, which gives life in addition to land, and greatly assists in prolonging matches.

Sakura-Tribe Scout is a brilliant inclusion, but I am not a fan of Skyshroud Ranger. Instead, consider:

Moonfolk aren't necessarily bad, they just need the support from cards like those listed above. Some do pull more weight than others, however. I would lose Oboro Breezecaller if nothing else. Its ability is not worth its cost, and Floodbringer is much better for the slot (it's usually more beneficial to deprive an opponent a land than to untap one of your own for the same cost). Also, Uyo isn't as effective in this deck as it could be unless some of your own instants and sorceries are included as well. Other things to consider:

spotmarkedx on Let Me Play Among the Stars

3 years ago

Well, given two people are strongly advocating for it, I'll give Crucible of Worlds a few tries, probably in place of Expropriate, which I'm testing right now. I can certainly see that it will be awesome if I have Trade Routes or Soratami Cloudskater. It will get some value if I have played Lotus Vale or Scorched Ruins or if an opponent has some land destruction... any other time, it will be a dead card, which is my worry. Only one way to find out if the benefits outweigh the disadvantages :D

As for Evacuation, I like it over Wash Out since my creatures are rarely out in large numbers, so I prefer the symmetrical effect since I am sure it will hit everything of my opponents, and it is at instant speed. If I had extra space in the deck for more of these kinds of effects, I'd be adding these in, but for now, they will be sidelined.

spotmarkedx on Let Me Play Among the Stars

3 years ago

I'll have to playtest it. I'm a little wary of trading actual card advantage for weak card filtering (I can only trade land for new cards). The times that both are good are the same (I draw lots of lands), and the times they are bad are the same (I don't draw lots of mana). Thought Reflection also has the benefit of changing cards like Mikokoro, Center of the Sea or Soratami Cloudskater into actual card advantage at the same time. I'd be trading that for another way to pull lands back to hand when needed... it might be good enough, but I'd want to test it.

I also am not cutting any creatures, since my goal is to play with all of the moonfolk that aren't banned from the format. Thus my complaint in my prior comment. If anyone else is building this deck, feel free to disregard my stubbornness and make the clearly better call to cut some of the terrible creatures. :D

I'm thinking my cut may be Dissipation Field. I can think of a few games where this was dead card since there are creatures that you want to bounce back to hand, and games where I played the field and then was the target of many a Solemn Simulacrum or Rune-Scarred Demon attack.