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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Snapping Drake
Creature — Drake
Flying (This creature can't be blocked except by creatures with flying or reach.)
Zehro on Da. Ba de
5 years ago
As nice as some cards are, I would recommend to stick around the 60 card minimum. With each card that you add, it decreases the odds that you'll draw it.
It might be nice to focus on a single win condition that can frequently happen, instead of splitting priorities and being mediocre at multiple objectives.
For personal suggestions, I would take out...
- Air Elemental: You already have better fliers for one mana more.
- Aven Wind Mage: There's not enough instants/sorceries to justify running this.
- One with the Machine: It's not a consistent draw card. Also sorcery speed holds it back a lot compared to cards like Chemister's Insight.
- Meteor Golem: Super expensive. You probably don't want to rely on it too heavily.
- Take Vengeance: Adding an extra color complicates its use. You have only Islands so don't try to rely on Manaliths that are less 3% of your deck.
- Manalith: Speaking of which, you probably don't need this. If you're encountering mana drought, you can add an extra land or two.
- Field Creeper: You have better cards already.
- Tolarian Scholar: You have better cards already.
- Scholar of Stars: Doesn't consistently perform its ability. You would need a lot more artifacts in my opinion.
- Snapping Drake: Just one of them.
sylvannos on First deck you Built
6 years ago
Mine was built out of the Portal Starter Deck and some booster packs.
Behold!
6x Plains
6x Mountain
6x Forest
6x Swamp
6x Island
1x Armageddon
1x Ebon Dragon
1x Defiant Stand
1x Devoted Hero
1x Armored Pegasus
1x Regal Unicorn
1x Sacred Nectar
1x Deja Vu
1x Spotted Griffin
1x Venerable Monk
1x Warrior's Charge
1x Anaconda
1x Gorilla Warrior
1x Grizzly Bears
1x Untamed Wilds
2x Blaze
1x Fire Imp
2x Hill Giant
1x Hulking Goblin
2x Lava Axe
1x Lizard Warrior
3x Raging Goblin
1x Volcanic Hammer
1x Craven Knight
1x Feral Shadow
1x Gravedigger
1x Hand of Death
1x Mind Rot
1x Muck Rats
1x Summer Bloom
1x Thing from the Deep
4x Natural Spring
1x Skeletal Crocodile
1x Vampiric Touch
1x Cloak of Feathers
1x Command of Unsummoning
1x Coral Eel
1x Ingenious Thief
1x Snapping Drake
1x Storm Crow
3x Time Ebb
1x Touch of Brilliance
1x Elite Cat Warrior
2x Monstrous Growth
1x Panther Warriors
2x Rowan Treefolk
JWiley129 on Let's talk about Community
8 years ago
So I spent some more time looking at what this guy has written, and he's completely on the opposite side of the consensus. (NOTE: He's talking about Limited here folks, not Standard)
1.) He thinks that self-mill is bad and that, essentially, Tome Scour is a 5-for-1.
2.) Cloud Manta, or it's previous incarnation Snapping Drake, is essentially unplayable in Limited.
3.) Declaration in Stone is terrible because it's "never good to help ur opponent, this is almost as bad as Devour Flesh."
4.) In OGW, that Boulder Salvo was terrible if cast for .
I want to take him seriously, but I just can't...I just can't.